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1 parent a4222cf commit 95c65abCopy full SHA for 95c65ab
src/meshes.jl
@@ -85,11 +85,9 @@ const GLNormalUVWMesh{Dim} = NormalUVWMesh{Dim, Float32}
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const GLNormalUVWMesh2D = GLNormalUVWMesh{2}
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const GLNormalUVWMesh3D = GLNormalUVWMesh{3}
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-best_pointtype(::Meshable{Dim, T}) where {Dim, T} = Point{Dim, T}
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-
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"""
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mesh(primitive::GeometryPrimitive;
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- pointtype=best_pointtype(primitive), facetype=GLTriangle,
+ pointtype=Point, facetype=GLTriangle,
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uvtype=nothing, normaltype=nothing)
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Creates a mesh from `primitive`.
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