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@@ -345,14 +345,3 @@ These all have the same interface, where `J*v` utilizes the out-of-place
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Jacobian-vector or Hessian-vector function, whereas `mul!(res,J,v)` utilizes
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the appropriate in-place versions. To update the location of differentiation
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in the operator, simply mutate the vector `u`: `J.u .= ...`.
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# Note about sparse differentiation of GPUArrays, BandedMatrices, and BlockBandedMatrices
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These two matrix types need the dependencies ArrayInterfaceBandedMatrices.jl and
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ArrayInterfaceBlockBandedMatrices.jl to basically work with any functionality
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(anywhere). For now, the right thing to do is to add these libraries and do
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`import` on them if you are using BandedMatrices.jl or BlockBandedMatrices.jl
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for sparsity patterns. In the future, those two packages should just depend on
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ArrayInterface.jl and remove this issue entirely from the user space.
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Additionally, GPUs need ArrayInterfaceGPUArrays for proper determination of the indexing.

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