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1 |
| -using Compat |
2 | 1 | using StaticArrays
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3 | 2 | using StaticArrays.FixedSizeArrays
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4 | 3 | using Base.Test
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5 | 4 |
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6 | 5 | import StaticArrays.FixedSizeArrays: @fixed_vector
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7 | 6 |
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8 | 7 |
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9 |
| -@compat const Vec1d = Vec{1, Float64} |
10 |
| -@compat const Vec2d = Vec{2, Float64} |
11 |
| -@compat const Vec3d = Vec{3, Float64} |
12 |
| -@compat const Vec4d = Vec{4, Float64} |
13 |
| -@compat const Vec3f = Vec{3, Float32} |
| 8 | +const Vec1d = Vec{1, Float64} |
| 9 | +const Vec2d = Vec{2, Float64} |
| 10 | +const Vec3d = Vec{3, Float64} |
| 11 | +const Vec4d = Vec{4, Float64} |
| 12 | +const Vec3f = Vec{3, Float32} |
14 | 13 |
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15 |
| -@compat const Mat2d = Mat{2,2, Float64, 4} |
16 |
| -@compat const Mat3d = Mat{3,3, Float64, 9} |
17 |
| -@compat const Mat4d = Mat{4,4, Float64, 16} |
| 14 | +const Mat2d = Mat{2,2, Float64, 4} |
| 15 | +const Mat3d = Mat{3,3, Float64, 9} |
| 16 | +const Mat4d = Mat{4,4, Float64, 16} |
18 | 17 |
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19 | 18 | immutable RGB{T} <: FieldVector{T}
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20 | 19 | x::T
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