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JollyJoe edited this page Aug 28, 2023 · 10 revisions

Welcome to the CSV_Import_Blender wiki!

How to import csv files:

(This is not a one size fits all but it seems to work for anything I can export from RenderDoc.)

  1. First we are going to need to capture a frame to use in RenderDoc and export the csv file of the mesh we want.
  2. Export (Save as) the VS Input csv file. [you can right click on over the VS input area and save as csv] (DON'T use the VS Output this is the perspective view)
  3. Open Blender > Edit > Preferences > Install > find and select "CSV_Import_Blender-main.zip"
  4. Check the box to apply the changes. Now you are ready to use it!
  5. File > Import > CSV Mesh
  6. The Addon Layout:

AScreenshot 2023-08-28 152204 BScreenshot 2023-08-28 152240 CScreenshot 2023-08-28 152339 DScreenshot 2023-08-28 152315

A-C from the top to bottom in addon:

Scale lets you scale the mesh beforehand 0.01 - 10.0.

CSV Format Offers 3 preset different algorithm to connect the points. (B) Stubbs the Zombie Bioshock 1 & 2 + WHF + Bioshock INF + Other

Obj Name lets you name the mesh before importing it.

Connection Method Always keep on Faces unless debugging.

Clean Up Loose Geometry preforms a selecting non attached edges and points and removes them.

Shade Smooth preforms a auto-smooth shade

Center Object centers the mesh when imported (if unchecked it will place it where it was in scene from in-game)

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