Replies: 4 comments 3 replies
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I'm not aware of any complete tutorials. Have you looked at the documentation and source code for the Unreal reference app? https://github.com/JSBSim-Team/jsbsim/tree/master/UnrealEngine |
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If I understand what you're asking, I don't think JSBSim really supports changing runtime variables much, like engine speed and so on. |
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@erisbv you'll need to be a bit more specific/detailed on what you mean by "nullify the G-effect", "limit altitude" etc.
You mean increase the amount of extra lift that flaps would generate? What about the extra drag? Why can't you edit the aircraft xml file to change those? |
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Performance is based on the data that is supplied for the aircraft model. So if you want, you could edit the aircraft's xml file for example and make it's drag 0 or close to 0 to change it's performance, change the slope of the lift curve etc. So first thing to do is look at how the aerodynamic and engine data is supplied and familiarise yourself with them. You'll then see what sorts of changes you could make to the data to get the aircraft to perform as you want. |
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Hello, peace and light to all members.
I would like to know if it is possible to develop a simple simulator, almost an arcade mode? Example; equipped/unequipped jet weight, speed, among others.
Thanks in advance for any help, and if possible, I'm looking for a complete tutorial in Python or Unreal, preferably Unreal
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