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@seung-cha Looks like your question comes from a gamer mindset. |
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@seung-cha, the aircraft start procedure differs from one aircraft to the other so unfortunately there is no universal property for that purpose. However setting the property In the case where |
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For FlightGear it is something that is, for those aircraft that are close
to real, implemented per aircraft (to larger or smaller degree).
/Anders
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@seung-cha take a look at #1266 and #1264. As mentioned in the discussion I came across the issue where Having said that, I don't want to over promise. This should be a simple one liner to start aircraft in stand-alone JSBSim aircraft. However it may not work with aircraft with more complex system modelling, e.g. some aircraft in FlightGear where there may be logic implemented in their systems which require some additional steps otherwise the engine may cut-out. |
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I have been playing with JSBSim on multiple platforms (flight gear, unreal engine and raw) and can't get any other aircraft to run except C172X.
Is there a universal property that, once turned on, bypasses all the complicated procedures and powers the aircraft?
If not, how can I figure out what to do to start an aircraft?
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