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[Feature] Inter-Doom: Extended autoload support #106

@NightFright2k19

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@NightFright2k19

Consequently, after issue #104 has been granted:

Inter-Doom should also support certain official pwads in autoload, namely:

  • Chex Quest 2 (chex2.wad) which works only in combination with chex.wad --> This one is kind of a no-brainer, actually
  • No Rest for the Living (nerve.wad) --> By Nerve Software, so I would say it's official enough

It might also be considered to add the Master Levels to this exception, even though it might become a bit excessive. In that case, following subdirs would be concerned:
attack.wad, blacktwr.wad, bloodsea.wad, canyon.wad, catwalk.wad, combine.wad, fistula.wad, garrison.wad, geryon.wad, manor.wad, mephisto.wad, minos.wad, nessus.wad, paradox.wad, subspace.wad, subterra.wad, teeth.wad, ttrap.wad, vesperas.wad, virgil.wad

Masterlevels.wad would require dedicated support and I dunno if you want to go that far. Currently it only works in ports with some sort of MAPINFO/UMAPINFO support. Woof! supports it, which I think might be close enough to vanilla.

As there are no more official pwads (Sigil 1+2 are not from id or its affiliates), this should cover everything. I understand if you don't want to go overboard with this feature, so I won't ask for more. :)

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