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Commit 9671dd7

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tobheRazish
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Fix typo that causes comparison to always evaluate to false.
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code/game/g_active.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2905,7 +2905,7 @@ qboolean G_CheckClampUcmd( gentity_t *ent, usercmd_t *ucmd )
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}
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}
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if ( ent->client->ps.legsAnimTimer <= 1150
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&& ent->client->ps.legsAnimTimer > 10500 )
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&& ent->client->ps.legsAnimTimer > 1050 )
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{
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TIMER_Set( ent, "grappleDamageDebounce", 150 );
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if ( ent->s.number < MAX_CLIENTS )

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