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Releases: InteractiveComputerGraphics/SPlisHSPlasH

1.1.0

03 May 06:59
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  • added new scenes
  • added implicit viscosity (Bender and Koschier, "Divergence-free SPH for incompressible and viscous fluids", IEEE Transactions on Visualization and Computer Graphics, 2017)
  • added Projective Fluids implementation (Weiler et al., "Projective Fluids", Proceedings of Motion in Games, ACM, 2016)
  • updated CompactNSearch
  • updated PositionBasedDynamics
  • optimized DFSPH
  • updated to Eigen 3.3