A strange question about fluid volume #227
Replies: 5 comments 6 replies
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Can you check if the boundary handling is working properly? If you use: "boundaryHandlingMethod": 2 Make sure that you set: "mapInvert": true, if the particles should stay in the box. Otherwise the boundary handling will push them out. |
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Hi Mr bender! "Configuration" |
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Sorry, I cannot test this since the file seems not to be valid. |
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The width of your emitter is larger than the width of the box. You have 8 times the particle diameter (2*0.07) which is larger than the width of the box (1m). Note the volume maps push the particles away from the boundary so that I would recommend to use 16*0.07 + eps as box width. |
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In fact since an SPH particle is used as sampling point for solving a volume integral, it is in this sense not a sphere but represents a cube with edge length = particle diameter. However, for rendering we naturally use sheres. |
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I built a scence with a box and an emitter. Then I injected 864 and 1728 paricles in the same box separately.

Particle radius is 0.07 and box is 3×3×2.
The strange thing is the depth of 1728 paricles is more bigger than 2*depth of 864 paricles.
Is this a problem with kernel or something?
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