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You will have to write an own exporter for this. Note there is no collision detection in SPH simulations but you can extract the info if a boundary is in the neighborhood of a fluid particle. You will get this information from the neighborhood search. Hope that helps! |
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Hi @janbender and all, I'm wondering whether it's possible to export collision data (i.e., when the liquid first collides with the surface of a solid object and how much liquid is on the surface). Thank you!
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