how to use in the unity game engine #190
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coolcatcoder
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Hi, this is possible. Currently, there are implementations to use the AntTweakBar or imgui in combination with OpenGL as GUI. Analogously, you can implement corresponding classes for unity in /Simulator/GUI and /GUI. Hope that helps. |
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Hey this may be a stupid question, but say i wanted to use this in the unity game engine, would i somehow make it render to unity, or instead simulate the fluid and then send a list of particles and their positions every frame. I reckon using a native plugin for unity would be easiest to get the api into unity btw. Any help appreciated!
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