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Seemed to have issues with GOG version of Noita #438

@monochromaticPrism

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@monochromaticPrism

Hi, I tried to use the GOG version of Noita to set up on Mac but (I think because the GOG version is currently out of date) it caused the game to crash every time I tried to load into a session, either mine or someone else's. I was able to launch the Steam version of Noita using the same suggested method for the GOG copy, instead using the latest Sikarugir engine with steam loaded into it, but with the downside of only having the option to connect via IP address (although I haven't yet tested to see if I can connect to another session via IP). The steam connection window gave the error: "Could not init steam networking: Some other failure".

Edit: Couldn't connect via IP, either when hosting or to another server

Edit2: Text from the terminal:

The default interactive shell is now zsh.
To update your account to use zsh, please run chsh -s /bin/zsh.
For more details, please visit https://support.apple.com/kb/HT208050.
/Users/StephenJ/Downloads/noita-proxy-macos-2/noita_proxy ; exit;
(base) slj-mbp-3:~ StephenJ$ /Users/StephenJ/Downloads/noita-proxy-macos-2/noita_proxy ; exit;
Creating a log file
[S_API FAIL] SteamAPI_Init() failed; ipcserver GetSteamPath failed.
[S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam.
[S_API] SteamAPI_Init(): Could not determine Steam client install directory.

Edit3: I verified that ipcserver is running

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