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Roadmap
First release:
Create update/render control: DONE Create a Game basic element: DONE Create a Scene basic element: DONE Create a GameItem basic element: DONE Create a GameItem-based Sprite element: DONE Create QState-based animation control: DONE Create a GameItem-based scrollable background element: ONGOING Create a physics-based game scene: DONE Create physics-based game items: ONGOING Create box items - DONE Create circle items - DONE Create polygon items - DONE Create joints - ONGOING Create painted/textured joints - Create mouse joint - DONE Create distance joint - DONE Create revolute joint - ONGOING Create rope joint -
A example game: -
Future implementations:
Reimplement base items using the basic scenegraph types - Add debug rendering - Create transitions for animation changes: - Add transition animations between game scenes: - Create Cutscenes: - Create a GameItem-based tilemap background: - Create a tilemap editor: - Create a game editor: -