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Roadmap
rogerzanoni edited this page Jan 19, 2012
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A simple 2D game engine.
Roadmap:
First release:
- Create update/render control: DONE
- Create a Game basic element: DONE
- Create a Scene basic element: DONE
- Create a GameItem basic element: DONE
- Create a GameItem-based Sprite element: DONE
- Create QState-based animation control: DONE
- Create a GameItem-based scrollable background element: DONE
- Create a physics-based game scene: DONE
- Create physics-based game items: ONGOING
- Create box items - DONE
- Create circle items - DONE
- Create polygon items - DONE
- Create joints - ONGOING
- Create mouse joint - DONE
- Create distance joint - DONE
- Create revolute joint -
- Create rope joint -
- A example game: -
Future implementations:
- Reimplement base items using the basic scenegraph types -
- Add debug rendering -
- Create transitions for animation changes: -
- Add transition animations between game scenes: -
- Create Cutscenes: -
- Create a GameItem-based tilemap background: -
- Create a tilemap editor: -
- Create a game editor: -