Server Crash (Server CPU 100%) #3549
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Hi Questions
Server Property What should I do to avoid facing this problem again? |
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To know what went wrong, I'd need to know:
Each of your questions do impact user performance significantly. We have recommendations for how may polygons for a scene on our documentation and recommend limiting videos to 3 at most per room. The bottleneck is everyone's internet connections here. If someone brought in too large of an asset, I'm wondering if the room would freeze or become unresponsive for a while while the server uploads then sends that large asset to everyone connected. Or if there was already a high polygon asset, it's going to take a long time for someone to load into the room. There have been rooms with videos where I've had to wait 5 minutes for a 100+MB download before even entering a room. The c5.24xlarge (Personal 1 server I'm guessing?) should have been able to handle that many people at a time (spread out to 25 people per room), unless the server encountered an unexpected error suddenly and crashed. In the future, I might try Hubs Cloud Enterprise multi-server with 2 app servers x 2 streaming servers for added resiliency. To keep costs down leading up to the next event, I'd suggest using 1 app server x 1 streaming server and a small instance size with database pausing on. Then scale up to 2 app servers x 2 streaming servers during your event. Summarizing:
Hope this helps! |
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To know what went wrong, I'd need to know:
Each of your questions do impact user performance significantly. We have recommendations for how may polygons for a scene on our documentation and recommend limiting videos to 3 at most per roo…