Transparency not working Properly #3517
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I made a 3D model on blender that uses a texture sheet with alpha channel. The Model showed perfectly in blender with the material set to "alpha clip" as the blend mode on the material settings. The transparency is not rendered properly in Spoke and the results are of poor quality. |
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Replies: 1 comment 3 replies
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I found a compromise. Deleting all the lights in Spoke solves the problem, I guess it is related to the rendering order(?). Not being able to use any light source within spoke is not ideal, but in this particular case baked lights in blender are good enough for me. |
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I found a compromise. Deleting all the lights in Spoke solves the problem, I guess it is related to the rendering order(?). Not being able to use any light source within spoke is not ideal, but in this particular case baked lights in blender are good enough for me.