Is there a way to have transparency in spoke? #3250
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Hi, Just wondering as when trying to import some models that are transparent or semi-transparent they either come in as solid or doesn't import at all. Also as a side to this question is there a way to change the three.js materials of the spoke models in code? For example changing the values or mapping them onto a three.js material. Sorry if this seems like bad question, I am quite new to three.js and just wanna get past the transparency problem I am currently facing. Any help is appreciated :) Thanks, |
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Hi Luke, you can get transparency by following the Shader set up in the glb description of blender. Specifically check out the part with the blend modes: |
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Hi Luke, you can get transparency by following the Shader set up in the glb description of blender. Specifically check out the part with the blend modes:
https://docs.blender.org/manual/en/2.80/addons/io_scene_gltf2.html