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Biomes
Will always spawn where land connects with sea.
Spawns near Swamps. Consists of podzol and dirt. Witch huts can spawn here
Spawns between sandy beaches and snowy beaches
Standard sand beach. Spawns coconut trees
Rocky beach but with snow.
Refers to any land that isn't considered a mountain.
The first terraformgenerator biome to use custom biome colours. Has a yellowish sky and fog colour.
Spawns near Jungles. Pandas can spawn here.
Dense shrubbery and trees.
Dark and dense forest. Large roots crawl across the forest floor and large mushrooms spawn here.
Spawns small and large fractal oak trees, and spawns grass paths and shrubbery.
Icy spikes spawn here, along with Animal Farm village houses.
Standard grassy plains. Decorated with small trees and flowers.
Plains with large stone decorations protruding from the ground.
Tall grass on most tiles. Acacia trees spawn here, along with very large Baobab trees
A biome which registers a custom biome to create pink-ish leaves. I've tried to make the leaves more vibrant, but Minecraft tints leaves gray, which gives the leaves a slightly weird look.
Looks like a regular Taiga, but snowy.
Spawns frozen trees. Mostly bare snow surfaces.
Spawns cone-shaped large Spruce trees, as well as umbrella-like small spruce trees.
A large and more extreme version of Eroded Plains. Gorges will carve open ravines with water and rocks at the bottom. Adjacent rivers and oceans can form small waterfalls.
By default, these are a little rare. There may be a few things that will change with mountains in the future, as they are currently quite plain.
Spawns large and small Birch fractal trees. Sometimes may snow.
Similar to vanilla's badlands mountains. These will spawn layers of coloured concrete.
Desert mountains will spawn yellow concrete powder and concrete by default. Configurable in config.yml
Most common mountain type. Exposes some stone, along with grass and dirt.
Bare, snowy mountains. Likely subject to change as it is way too plain.
Rocky peak mountains. Can spawn snow like snowy mountains
Spawns in Hot Vegetation climates.
Jungle mountains. Rivers can carve into the mountains, creating underground rivers with glowing flora.
Anything with ground below the config's sea level is considered a sea.
Oceans that spawn with a sheet of ice over them. Currently quite plain, subject to change.
Just an ocean with lesser plant life. Also quite plain, subject to change.
Stone spikes spawn in these oceans. Meant to be a rare biome.
Corals can spawn here
Standard-issue ocean with teeming plant life.
Dark biome with wide swamp trees. Witch huts can spawn here. Spawns a configurable amount of clay.
An ocean that spawns in hot areas like near deserts.
Classified as an ocean because it is used that way in code.
Extra biomes that don't quite fit anywhere
Used for Terracotta formations next to badland areas.
Similar spawning mechanics compared to Oceans. Also spawns a configurable amount of clay.
Similar spawning mechanics compared to Frozen Oceans. Also spawns a configurable amount of clay.
Spawns in desert and badlands rivers.
TerraformGenerator primarily uses vanilla's cave system to create cave shapes, but it does add more decorations, such as stalactites and stalagmites.