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Description
I think I've come up with most of the Concepts that we need - there might be a few more to add (Nape?)
Here are some ideas for proofs and other topics to cover:
- Basics:
- Adding objects
- Talk about things like Draw order?
- Explain alive, exists, kill, revive, destroy?
- Text:
- Input Text? Is that a thing, or am I imagining it...?
- Movement:
- thrust-style movement?
- Groups:
- More recycling 'tricks', getFirstAvailable, etc.
- sort
- Overlap:
- Pixel-perfect overlap
- group overlap
- Tiling:
- raycasting
- tile properties (one-way tiles, etc)
- Camera:
- flash
- fade
- follow with different kinds of following styles
- multiple cameras
- Input:
- keyboard input
- mouse input
- touch/gamepad/swipe?
- UI:
- scrollFactor? (might belong in Basics, instead?)
- buttons
- talk about flixel-ui?
- States:
- switchState
- substates
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