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Currently FlxSprites are already "drawn directly to the camera". Why not just create a FlxSprite? Take a step back and tell us what problem you are trying to solve with this method, or what problem you're facing by using the existing method |
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I want to draw a sprite from bitmap directly on the camera. It might look something like this: (creating a separate sprite and then rendering it using the
.draw()
isn't for me)Hot can I do this?
Thanks in advance!
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