Code that checks for current time using FlxG.sound.music.time doesnt work #2626
Unanswered
NikRetaNCAM
asked this question in
Q&A
Replies: 1 comment
-
This seems like an issue highly specific to FNF and it's hard to tell whether this is a Flixel bug or a FNF bug. Either reduce the example to a small snippet that only depends on flixel utilities, or ask in a FNF forum |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
if 2 values are equal, a VISIBLE object should spawn, but it does not
here's how first few values look
Beta Was this translation helpful? Give feedback.
All reactions