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Add other targets to api documentation #290

@Vortex2Oblivion

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@Vortex2Oblivion

The api documentation only shows classes available on the flash target currently. Classes that aren't available on that target are not available because of this (say FlxRuntimeShader for example). It also does not specify when something is only available on flash (say rotationZ in DisplayObject for example). Most people don't build to flash ao including other targets would be very helpful (c++, hl, js, etc).

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