1
+ <?xml version =" 1.0" encoding =" utf-8" ?>
2
+ <Project DefaultTargets =" Build" xmlns =" http://schemas.microsoft.com/developer/msbuild/2003" >
3
+ <ItemGroup Label =" ProjectConfigurations" >
4
+ <ProjectConfiguration Include =" Debug|x64" >
5
+ <Configuration >Debug</Configuration >
6
+ <Platform >x64</Platform >
7
+ </ProjectConfiguration >
8
+ <ProjectConfiguration Include =" Release|x64" >
9
+ <Configuration >Release</Configuration >
10
+ <Platform >x64</Platform >
11
+ </ProjectConfiguration >
12
+ </ItemGroup >
13
+ <PropertyGroup Label =" Globals" >
14
+ <ProjectGuid >{A263EC9F-83C0-4C51-8D9B-0D5888AA5452}</ProjectGuid >
15
+ </PropertyGroup >
16
+ <ItemGroup >
17
+ <ClCompile Include =" achievementshandler.cpp" />
18
+ <ClCompile Include =" main.cpp" />
19
+ </ItemGroup >
20
+ <ItemGroup >
21
+ <ClInclude Include =" achievementshandler.h" />
22
+ <ClInclude Include =" log.hpp" />
23
+ </ItemGroup >
24
+ <PropertyGroup Label =" Globals" >
25
+ <VCProjectVersion >16.0</VCProjectVersion >
26
+ <Keyword >Win32Proj</Keyword >
27
+ <ProjectGuid >{a263ec9f-83c0-4c51-8d9b-0d5888aa5452}</ProjectGuid >
28
+ <RootNamespace >AchievementHandler</RootNamespace >
29
+ <WindowsTargetPlatformVersion >10.0</WindowsTargetPlatformVersion >
30
+ <ProjectName >AchievementHandler</ProjectName >
31
+ <VcpkgTriplet Condition =" '$(Platform)' == 'x64'" >x64-windows-static</VcpkgTriplet >
32
+ </PropertyGroup >
33
+ <Import Project =" $(VCTargetsPath)\Microsoft.Cpp.Default.props" />
34
+ <PropertyGroup Condition =" '$(Configuration)|$(Platform)'=='Debug|x64'" Label =" Configuration" >
35
+ <ConfigurationType >DynamicLibrary</ConfigurationType >
36
+ <UseDebugLibraries >true</UseDebugLibraries >
37
+ <PlatformToolset >v143</PlatformToolset >
38
+ <CharacterSet >MultiByte</CharacterSet >
39
+ </PropertyGroup >
40
+ <PropertyGroup Condition =" '$(Configuration)|$(Platform)'=='Release|x64'" Label =" Configuration" >
41
+ <ConfigurationType >DynamicLibrary</ConfigurationType >
42
+ <UseDebugLibraries >false</UseDebugLibraries >
43
+ <PlatformToolset >v143</PlatformToolset >
44
+ <WholeProgramOptimization >true</WholeProgramOptimization >
45
+ <CharacterSet >MultiByte</CharacterSet >
46
+ </PropertyGroup >
47
+ <Import Project =" $(VCTargetsPath)\Microsoft.Cpp.props" />
48
+ <ImportGroup Label =" ExtensionSettings" >
49
+ </ImportGroup >
50
+ <ImportGroup Label =" Shared" >
51
+ </ImportGroup >
52
+ <ImportGroup Label =" PropertySheets" Condition =" '$(Configuration)|$(Platform)'=='Debug|x64'" >
53
+ <Import Project =" $(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition =" exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label =" LocalAppDataPlatform" />
54
+ </ImportGroup >
55
+ <ImportGroup Label =" PropertySheets" Condition =" '$(Configuration)|$(Platform)'=='Release|x64'" >
56
+ <Import Project =" $(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition =" exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label =" LocalAppDataPlatform" />
57
+ </ImportGroup >
58
+ <PropertyGroup Label =" UserMacros" />
59
+ <PropertyGroup Condition =" '$(Configuration)|$(Platform)'=='Debug|x64'" >
60
+ <LibraryPath >$(SolutionDir)External\steam\sdk\redistributable_bin\win64;$(SolutionDir)External\EOSSDK\Lib;$(SolutionDir)External\bin;$(LibraryPath)</LibraryPath >
61
+ <OutDir >$(HITMAN3)\Retail</OutDir >
62
+ </PropertyGroup >
63
+ <PropertyGroup Condition =" '$(Configuration)|$(Platform)'=='Release|x64'" >
64
+ <LibraryPath >$(SolutionDir)External\steam\sdk\redistributable_bin\win64;$(SolutionDir)External\EOSSDK\Lib;$(SolutionDir)External\bin;$(LibraryPath)</LibraryPath >
65
+ <OutDir >$(HITMAN3)\Retail</OutDir >
66
+ </PropertyGroup >
67
+ <PropertyGroup Label =" Vcpkg" >
68
+ <VcpkgEnabled >true</VcpkgEnabled >
69
+ </PropertyGroup >
70
+ <ItemDefinitionGroup Condition =" '$(Configuration)|$(Platform)'=='Debug|x64'" >
71
+ <ClCompile >
72
+ <WarningLevel >Level3</WarningLevel >
73
+ <SDLCheck >true</SDLCheck >
74
+ <PreprocessorDefinitions >_CRT_SECURE_NO_WARNINGS;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions >
75
+ <ConformanceMode >true</ConformanceMode >
76
+ <AdditionalIncludeDirectories >$(SolutionDir)External\steam\sdk\public;$(SolutionDir)External\EOSSDK\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories >
77
+ <LanguageStandard >stdcpplatest</LanguageStandard >
78
+ </ClCompile >
79
+ <Link >
80
+ <SubSystem >Console</SubSystem >
81
+ <GenerateDebugInformation >true</GenerateDebugInformation >
82
+ <AdditionalDependencies >EOSSDK-Win64-Shipping.lib;%(AdditionalDependencies)</AdditionalDependencies >
83
+ <ModuleDefinitionFile >
84
+ </ModuleDefinitionFile >
85
+ </Link >
86
+ </ItemDefinitionGroup >
87
+ <ItemDefinitionGroup Condition =" '$(Configuration)|$(Platform)'=='Release|x64'" >
88
+ <ClCompile >
89
+ <WarningLevel >Level3</WarningLevel >
90
+ <FunctionLevelLinking >true</FunctionLevelLinking >
91
+ <IntrinsicFunctions >true</IntrinsicFunctions >
92
+ <SDLCheck >true</SDLCheck >
93
+ <PreprocessorDefinitions >_CRT_SECURE_NO_WARNINGS;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions >
94
+ <ConformanceMode >true</ConformanceMode >
95
+ <AdditionalIncludeDirectories >$(SolutionDir)External\steam\sdk\public;$(SolutionDir)External\EOSSDK\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories >
96
+ <LanguageStandard >stdcpplatest</LanguageStandard >
97
+ </ClCompile >
98
+ <Link >
99
+ <SubSystem >Console</SubSystem >
100
+ <EnableCOMDATFolding >true</EnableCOMDATFolding >
101
+ <OptimizeReferences >true</OptimizeReferences >
102
+ <GenerateDebugInformation >true</GenerateDebugInformation >
103
+ <AdditionalDependencies >EOSSDK-Win64-Shipping.lib;%(AdditionalDependencies)</AdditionalDependencies >
104
+ <ModuleDefinitionFile >
105
+ </ModuleDefinitionFile >
106
+ </Link >
107
+ </ItemDefinitionGroup >
108
+ <Import Project =" $(VCTargetsPath)\Microsoft.Cpp.targets" />
109
+ </Project >
0 commit comments