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KeepSprint bypasses when it could be avoided #1155

@ghost

Description

Describe the bypass and how to replicate it

When the player hits an entity, the simulation doesn't covers sprint being set to false, which causes keepsprint to bypass.

Grim version

2.3.45

Server version

git-PaperSpigot-445 (MC: 1.8.8)

Plugins

Citzens, FastAssyncWorldEdit, PlayerCrasher, System, TChat, AdvancedBan, IPAuth, ViaVersion, LuckPerms, SkinsRestorer, WorldEdit, GrimAC, LPX.

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