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Combat Lifecycle

Greg edited this page Jun 20, 2021 · 14 revisions

To help understand when the combat events are used and how they all work together and identify where introducing new content should be done.

Cheatsheet

Event Use Example
HitEffectiveLevelOverride Override the "effective" level of the attacker or target in the accuracy rating calculation. Turmoil prayer, magic defence
HitRatingModifier Modify the offensive or defensive rating of the attacker or target used in the accuracy calculation. Special attack accuracy increases, Slayer helm task accuracy bonus
HitEffectiveLevelModifier Modify the "effective" level of the attacker or target used in either accuracy or damage calculations. High: leech bonus
Medium: stance bonus
Low: void set bonus
HitChanceModifier Modify the successful hit chance. Seercull special is guaranteed to hit.
HitDamageModifier Modify the maximum hit level. High: Special attack damage increases
Medium: Protection prayers decrease
Low: Passive effects like berserker necklace

Lifecycle

flowchart of combat stages and events

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