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Update change log for version 1.0.1
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CHANGES.md

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1.0 - Big Bang
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1.0.1 - Bug Fixes
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====
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* Fix the resource ID of exported materials to be integer.
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1.0.0 - Big Bang
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====
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For the first stable release, the full core 3MF specification is implemented.
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* No longer create meshes when an object has no vertices or faces.
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* Transformation matrices and vertex coordinates will no longer use scientific notation for big or tiny numbers.
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0.2 - Get Out
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0.2.0 - Get Out
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This is another pre-release where the goal is to implement exporting 3MF files from Blender.
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* The unit is now applied after the 3MF file's own transformations, so that models end up in the correct position.
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0.1 - Come On In
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0.1.0 - Come On In
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====
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This is a minimum viable product release where the goal is to reliably import at least the geometry of a 3MF file into Blender.
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* Support for importing components.
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* Support for importing build items.
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* Support for transformations on build items and components.
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* Transforming the 3MF file units correctly to Blender's units.
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* Transforming the 3MF file units correctly to Blender's units.

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