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First Documentation of Server Config Location (#107)
* First Documentation of Server Config Location * Updating Summary and editing Xonotic Documentation * Update xonotic.md --------- Co-authored-by: Stephan Schaffner <stephan.schaffner@check24.de> Co-authored-by: Daniel Gibbs <me@danielgibbs.co.uk>
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SUMMARY.md

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* [Unreal Tournament 2004](game-servers/unreal-tournament-2004.md)
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* [Unreal Tournament 3](game-servers/unreal-tournament-3.md)
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* [Valheim](game-servers/valheim.md)
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* [Xonotic](game-servers/xonotic.md)
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* [The Front \[WIP\]](game-servers/the-front-wip.md)
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* [Networking](networking/README.md)
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* [IP Address](networking/ip-address.md)

game-servers/README.md

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* [Unreal Tournament 2004](https://www.epicgames.com/unrealtournament/forums/past-unreal-tournament-games/unreal-tournament-2003-2004)
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* [Unreal Tournament 3](https://www.epicgames.com/unrealtournament/forums/past-unreal-tournament-games/unreal-tournament-3)
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* [Unreal Tournament 99](https://www.epicgames.com/unrealtournament/forums/past-unreal-tournament-games/unreal-tournament-‘99)
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* [Xonotic](https://forums.xonotic.org/)

game-servers/xonotic.md

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# Xonotic
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## Server Resources
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[FAQ](https://xonotic.org/faq/)
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## Ports
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- Game Port Default: 26000 UDP
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## Default Config Location
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### Client Specific
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Like written in the FAQ the default Configuration files are located in:
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| System | Location |
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|--|--|
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| Linux | $HOME/.xonotic/data/ |
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| Windows | %USERPROFILE%\Saved Games\xonotic\ |
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| MacOS | $HOME/Library/Application Support/xonotic/ |
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### Serverhosting Locations
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You can start Xonotic with the startparameter '-userdir'. With this parameter, Xonotic expects in that folder a subfolder `data` with the `server.cfg`. For example for choosing `./xonotic-linux64-dedicated -userdir /home/xonotic/server1` your server.cfg location should be `/home/xonotic/server1/data/server.cfg`
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## Game Modes
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A list is currently located in [Xonotic Gitlab](https://gitlab.com/xonotic/xonotic/-/wikis/home#game-modes-or-game-types). with the following server parameters
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| Gametype | Servervalue | Description |
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|--|--|--|
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| Deathmatch | dm | Classic Free for All Gamemode where the player with the most frags wins |
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| Team Deathmatch | tdm | Teambased Gamemode where the team with the most frags win |
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| Capture the Flag | ctf | Teambased Gamemode where the enemy flag has to be captured and brought back to their own base |
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| Clan Arena | ca | Team and Round-based Mode where the surviving team gets a point. Pickup Items are absent |
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| Freeze Tag | ft | Like Teamdeathmatch, where killed players are frozen and can be revived by team members. Ammo Pickups are absent |
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| Key Hunt | kh | Multiteam- and Roundbased Mode Mode where one player of each team gets a key and the team goal is to get all keys |
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| Assault | as | Team- and Round-based Mode where one Team is attacking and the other defending. Attackers try to destroy objects as fast as possible |
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| Domination | dom | Multiteambased Gamemode where the teams capture and control points on the map |
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| Last Man Standing | lms | Free for All Gamemode where you only respawn a certain amount of time |
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| Keepaway | ka | Free for All Gamemode where you take a ball and with that equipped frag people |
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| Invasion | inv | Roundbased PvE Gamemode where players fight against monsters |
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| Onslaught | ons | Team and Roundbased Mode where the Team tries to destroy the enemy generator |
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| Race | rc | Free for all Gamemode where players try to run over a track as fast as possible |
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| Complete the Stage | cts | Like Race Gamemode with additional Checkpoints to pass |
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| Nextball | nb | Team and Round-based Mode where teams try to shoot a ball to the enemy goal |

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