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This repository was archived by the owner on Apr 25, 2022. It is now read-only.
**GenWorld** - a procedural generation toolkit for the "Unity" game engine. Allows you to procedurally generate content for a scene from voxels. Uses various algorithms and methods where you can change the frequency of appearance, size and color of voxel models.
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@@ -34,6 +34,7 @@ The project uses various buttons for user interaction with scene generation.
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* You can press "Weight-Direction Voxel Generation";
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* You can press "Wave Function Collapse Voxel Generation";
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* You can press "Clear" button to clear the scene from voxels;
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* You can press "Close game application" to quit from game;
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