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README.md

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# :game_die: GenWorld
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![genworldlogo](https://user-images.githubusercontent.com/33583122/120930789-79588c00-c6f7-11eb-8270-8921d8157012.png)
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![genworldlogo](https://user-images.githubusercontent.com/33583122/120931427-26cc9f00-c6fa-11eb-9b93-ae1c1fb5ec13.png)
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**GenWorld** - a procedural generation toolkit for the "Unity" game engine. Allows you to procedurally generate content for a scene from voxels. Uses various algorithms and methods where you can change the frequency of appearance, size and color of voxel models.
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* You can press "Weight-Direction Voxel Generation";
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* You can press "Wave Function Collapse Voxel Generation";
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* You can press "Clear" button to clear the scene from voxels;
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* You can press "Close game application" to quit from game;
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## 📷 GUI Screenshot
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