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Copy file name to clipboardExpand all lines: BUILD.md
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##### Build Instructions
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* Load Build\VS2015\GPUPerfAPI.sln into Visual Studio
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* Build the 64-bit and/or 32-bit configuration
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* After a successful build, the GPUPerfAPI binaries can be found in `GPA\Output\\$(Configuration)\bin` (for example GPA\Output\Release\bin)
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* After a successful build, the GPUPerfAPI binaries can be found in `GPA\Output\$(Configuration)\bin` (for example GPA\Output\Release\bin)
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#### Additional Information
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* The Visual Studio solution includes a Documentation project that allows you to generate the HTML-based source code documentation using Doxygen. In order
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* For 32-bit builds, install the multilib packages: sudo apt-get install gcc-multilib g++-multilib
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##### Build Instructions
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* cd into the Build\Linux directory
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* cd into the Build/Linux directory
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* Execute `./build.sh`
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* By default this performs a from-scratch build of the release versions of GPUPerfAPI, both 32-bit and 64-bit binaries.
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* The following arguments can be passed to build.sh to alter the build:
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* Param 6: GPU - the GPU to take the counter names from (ex: Gfx9)
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* Param 7: GPU ASIC - (optional) the subversion of GPU to take the counter names from
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See the various PublicCounterDefinitions\*.txt files in the [PublicCounterCompilerInputFiles](Src/PublicCounterCompilerInputFiles) directory. These contain all the counter definitions.
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See the various PublicCounterDefinitions/*.txt files in the [PublicCounterCompilerInputFiles](Src/PublicCounterCompilerInputFiles) directory. These contain all the counter definitions.
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Each counter is given a name, a description, a type, an optional usage type, a list of hardware counters required and a formula applied to the values of the hardware counters to calculate the value of the counter.
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Counter formulas are expressed in a Reverse Polish Notation and are made up the following elements:
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