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-**[Detroit: Become Human](https://gpuopen.com/learn/porting-detroit-3/)**
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-**[Vulkan Samples](https://github.com/LunarG/VulkanSamples)** - official Khronos Vulkan samples. License: Apache-style.
@@ -173,7 +174,7 @@ See **[Documentation](https://gpuopen-librariesandsdks.github.io/VulkanMemoryAll
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-**[Vulkan Best Practice for Mobile Developers](https://github.com/ARM-software/vulkan_best_practice_for_mobile_developers)** from ARM. License: MIT.
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-**[RPCS3](https://github.com/RPCS3/rpcs3)** - PlayStation 3 emulator/debugger. License: GNU GPLv2.
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-**[PPSSPP](https://github.com/hrydgard/ppsspp)** - Playstation Portable emulator/debugger. License: GNU GPLv2+.
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-**[Wicked Engine<imgsrc="https://github.com/turanszkij/WickedEngine/blob/master/Content/logo_small.png"width="28px"align="center"/>](https://github.com/turanszkij/WickedEngine)** - 3D engine with modern graphics
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-**[Wicked Engine](https://github.com/turanszkij/WickedEngine)** - 3D engine with modern graphics
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[Many other projects on GitHub](https://github.com/search?q=AMD_VULKAN_MEMORY_ALLOCATOR_H&type=Code) and some game development studios that use Vulkan in their games.
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