@@ -19,6 +19,34 @@ RPR-1122 - (Bug) - Improve refraction quality
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However we don't recommend it as in the future we may put less resource to support this backend.
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+ ## HYBRID - Features :
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+ * [RPRHYB-684] Add support rprCameraSetLensShift (Tile rendering) (#1133)
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+ * [RPRHYB-755] MaterialX refactoring (#1097)
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+ * [RPRHYB-756] Scale support in Normal map (#1127)
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+ * [RPRHYB-613] Make denoiser work with MaterialX (#1035)
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+ * [RPRHYB-768] Displacement (#1113)
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+ * [RPRHYB-824] Light BVH: improved sampling of IBL and directional light (#1120)
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+ * [RPRHYB-791] Uber Refraction Thin Surfaces support (#1112)
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+ * [RPRHYB-821] NSight profiler markers (#1119)
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+
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+ ## HYBRID - Fixes:
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+ * [RPRHYB-753] Uber Reflection Anisotropy is incorrect (#1140)
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+ * [RPRHYB-873] Fix RprTest: BasicCurve, Aov_ShadowCatcher & Basic_Two_Sided_Materials (#1138)
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+ * [RPRHYB-827] Crash when calling rprContextCreateImage (#1136)
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+ * [RPRHYB-798] Fix normals processing (#1126)
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+ * [RPRHYB-835] Noise problem caused by increasing render iterations (#1129)
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+ * [RPRHYB-832] AOV depth renders incorrect (#1135)
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+ * [RPRHYB-790] Error: Can't allocate memory for buffer, VkResult=-2 (#1115)
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+ * [RPRHYB-833] EnvironmentLightSetImage with a value of 0.0 affects the intensity of PointLight and SpotLight (#1130)
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+ * [RPRHYB-789] Uber Emissive color doesn't work correct (#1105)
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+ * [RPRHYB-812] Uber Refraction is incorrect (#1117)
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+ * [RPRHYB-813] VRAM memory leak while animation playback (#1122)
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+ Fix crash on removed acceleration structures (#1141)
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+
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+ ## HYBRID - Other:
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+ * Convert rprGetSupportedDevices to dynamic linkage (#1125)
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+
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################################################################################################################
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RPR SDK 2.02.17 - 15 December 2022
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