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2 | 2 | - Release Notes of Radeon Pro Render SDK
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3 | 3 | -------------------------------------------
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4 | 4 |
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| 5 | +################################################################################################################ |
| 6 | +RPR SDK 3.01.04 - BETA 2 - 23 October 2023 |
| 7 | + |
| 8 | +Only HybridPro (RC5) is updated, with those fixes : |
| 9 | + |
| 10 | +## Features: |
| 11 | +* [RPRHYB-966] MaterialX Displacement Support (#1217) |
| 12 | +* [RPRHYB-313] SSS implementation (#1198) |
| 13 | +* [RPRHYB-792] Uber Refraction Absorption support (#1259) |
| 14 | +* [RPRHYB-985] Support rpr api context callbacks (#1261) |
| 15 | + |
| 16 | +## Fixes: |
| 17 | +* [RPRHYB-982] Opacity artifacts (#1262) |
| 18 | +* [RPRHYB-987] Background image artifacts with gradient (#1264) |
| 19 | +* [RPRHYB-991] MaterialX material renders black upon assignment on new release 3.1.3 RC5 (#1265) |
| 20 | +* [RPRHYB-949] Fix UV tiling support. Fix displacement normals. Improve local intersections robustness. (#1260) |
| 21 | +* [RPRHYB-990] RPR_ERROR_INTERNAL_ERROR on a scene with U-ramp (#1263) |
| 22 | +* [RPRHYB-992] Ramp as Emissive not working in 3.1.3 (#1263) |
| 23 | +* [RPRHYB-979] Mesh ID AOV consistent with NorthStar (#1254) |
| 24 | +* [RPRHYB-980] Motion Blur fixes (#1256) |
| 25 | +* [RPRHYB-838] Fog effect with viewport denoiser (#1250) |
| 26 | +* [RPRHYB-981] Fix a missing material update causing device lost (#1249) |
| 27 | +* [RPRHYB-981] Fix Background AOV Texture Index (#1251) |
| 28 | +* [RPRHYB-978] Volumetric code unification (#1245) |
| 29 | +* [RPRHYB-953] Composite of shadow_catcher + reflection_catcher + matte_pass has wrong reflection (#1244) |
| 30 | +* [RPRHYB-973] ASVGF produces a brighter image than SVGF (#1231) |
| 31 | +* [RPRHYB-970] Fixes for Shader Compilation on D3D12 (#1239) |
| 32 | +* [RPRHYB-970] Fix a few resource transitions (#1221) |
| 33 | +* [RPRHYB-910] Fix tests on low-end gpus (#1226) |
| 34 | +* [RPRHYB-970] Fix Crash on Material System CodeGen (#1223) |
| 35 | +* [RPRHYB-989] Matte Pass AOV not working for Shadow Catcher in 3.1.3 (#1272) |
| 36 | +* [RPRHYB-1009] HybridPro crashes during MateriaX displacement rendering (#1277) |
| 37 | +* [RPRHYB-986] Artifacts on edges of shadow catcher plane (#1275) |
| 38 | +* [RPRHYB-999] RPR_ERROR_INTERNAL_ERROR and crash on a scene with Nvidia cards (#1273) |
| 39 | +* [RPRHYB-701] Clip distance fix (#1266) |
| 40 | +* [RPRHYB-974] Metal transparency fix (#1241) |
| 41 | +* [RPRHYB-990] RPR_ERROR_INTERNAL_ERROR on a scene with U-ramp (#1270) |
| 42 | +* [RPRHYB-995] Material artifacts (#1267) |
| 43 | +* [RPRHYB-1000] Halo effect around displacement objects 3.1.4 RC1 (#1269) |
| 44 | +* [RPRHYB-1012] RC2 HybridPro: MaterialX reassignment fails (#1285) |
| 45 | +* [RPRHYB-1013] Fix Crash When Using Color3 as Input for MaterialX Displacement (#1284) |
| 46 | +* [RPRHYB-1028] Spot light softness issue on 7900 GPUS (#1296) |
| 47 | + |
| 48 | + |
5 | 49 | ################################################################################################################
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6 | 50 | RPR SDK 3.01.04 - BETA 1 - 04 September 2023
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7 | 51 |
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