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Update HybridPro to RC5 version
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release_notes.txt

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- Release Notes of Radeon Pro Render SDK
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RPR SDK 3.01.04 - BETA 2 - 23 October 2023
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Only HybridPro (RC5) is updated, with those fixes :
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## Features:
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* [RPRHYB-966] MaterialX Displacement Support (#1217)
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* [RPRHYB-313] SSS implementation (#1198)
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* [RPRHYB-792] Uber Refraction Absorption support (#1259)
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* [RPRHYB-985] Support rpr api context callbacks (#1261)
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## Fixes:
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* [RPRHYB-982] Opacity artifacts (#1262)
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* [RPRHYB-987] Background image artifacts with gradient (#1264)
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* [RPRHYB-991] MaterialX material renders black upon assignment on new release 3.1.3 RC5 (#1265)
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* [RPRHYB-949] Fix UV tiling support. Fix displacement normals. Improve local intersections robustness. (#1260)
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* [RPRHYB-990] RPR_ERROR_INTERNAL_ERROR on a scene with U-ramp (#1263)
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* [RPRHYB-992] Ramp as Emissive not working in 3.1.3 (#1263)
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* [RPRHYB-979] Mesh ID AOV consistent with NorthStar (#1254)
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* [RPRHYB-980] Motion Blur fixes (#1256)
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* [RPRHYB-838] Fog effect with viewport denoiser (#1250)
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* [RPRHYB-981] Fix a missing material update causing device lost (#1249)
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* [RPRHYB-981] Fix Background AOV Texture Index (#1251)
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* [RPRHYB-978] Volumetric code unification (#1245)
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* [RPRHYB-953] Composite of shadow_catcher + reflection_catcher + matte_pass has wrong reflection (#1244)
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* [RPRHYB-973] ASVGF produces a brighter image than SVGF (#1231)
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* [RPRHYB-970] Fixes for Shader Compilation on D3D12 (#1239)
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* [RPRHYB-970] Fix a few resource transitions (#1221)
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* [RPRHYB-910] Fix tests on low-end gpus (#1226)
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* [RPRHYB-970] Fix Crash on Material System CodeGen (#1223)
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* [RPRHYB-989] Matte Pass AOV not working for Shadow Catcher in 3.1.3 (#1272)
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* [RPRHYB-1009] HybridPro crashes during MateriaX displacement rendering (#1277)
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* [RPRHYB-986] Artifacts on edges of shadow catcher plane (#1275)
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* [RPRHYB-999] RPR_ERROR_INTERNAL_ERROR and crash on a scene with Nvidia cards (#1273)
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* [RPRHYB-701] Clip distance fix (#1266)
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* [RPRHYB-974] Metal transparency fix (#1241)
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* [RPRHYB-990] RPR_ERROR_INTERNAL_ERROR on a scene with U-ramp (#1270)
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* [RPRHYB-995] Material artifacts (#1267)
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* [RPRHYB-1000] Halo effect around displacement objects 3.1.4 RC1 (#1269)
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* [RPRHYB-1012] RC2 HybridPro: MaterialX reassignment fails (#1285)
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* [RPRHYB-1013] Fix Crash When Using Color3 as Input for MaterialX Displacement (#1284)
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* [RPRHYB-1028] Spot light softness issue on 7900 GPUS (#1296)
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RPR SDK 3.01.04 - BETA 1 - 04 September 2023
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