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Minor fix for compilation as C++20
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src/D3D12Sample.cpp

Lines changed: 1 addition & 1 deletion
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@@ -41,7 +41,7 @@ namespace PS
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#else
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extern "C" { __declspec(dllexport) extern const UINT D3D12SDKVersion = D3D12_SDK_VERSION; }
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#endif
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extern "C" { __declspec(dllexport) extern const char* D3D12SDKPath = u8".\\D3D12\\"; }
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extern "C" { __declspec(dllexport) extern const char* D3D12SDKPath = ".\\D3D12\\"; }
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#endif
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enum class ExitCode : int

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