Skip to content

Commit 489c2b7

Browse files
Fixed macros D3D12MA_RECOMMENDED_ALLOCATOR_FLAGS, D3D12MA_RECOMMENDED_POOL_FLAGS
Fixes #73
1 parent ce9f6ab commit 489c2b7

File tree

1 file changed

+2
-2
lines changed

1 file changed

+2
-2
lines changed

include/D3D12MemAlloc.h

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -125,7 +125,7 @@ Documentation of all members: D3D12MemAlloc.h
125125

126126
#ifndef D3D12MA_RECOMMENDED_ALLOCATOR_FLAGS
127127
/// Set of flags recommended for use in D3D12MA::ALLOCATOR_DESC::Flags for optimal performance.
128-
#define D3D12MA_RECOMMENDED_ALLOCATOR_FLAGS (ALLOCATOR_FLAG_DEFAULT_POOLS_NOT_ZEROED | ALLOCATOR_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED)
128+
#define D3D12MA_RECOMMENDED_ALLOCATOR_FLAGS (D3D12MA::ALLOCATOR_FLAG_DEFAULT_POOLS_NOT_ZEROED | D3D12MA::ALLOCATOR_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED)
129129
#endif
130130

131131
#ifndef D3D12MA_RECOMMENDED_HEAP_FLAGS
@@ -139,7 +139,7 @@ Documentation of all members: D3D12MemAlloc.h
139139

140140
#ifndef D3D12MA_RECOMMENDED_POOL_FLAGS
141141
/// Set of flags recommended for use in D3D12MA::POOL_DESC::Flags for optimal performance.
142-
#define D3D12MA_RECOMMENDED_POOL_FLAGS (POOL_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED)
142+
#define D3D12MA_RECOMMENDED_POOL_FLAGS (D3D12MA::POOL_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED)
143143
#endif
144144

145145

0 commit comments

Comments
 (0)