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Description
While the Demo Selector is useful, one downside is that you can't change values quite as easily; needing to go into the Remote Tree to do so. So it's nice for showcase, but for actual study and playing around with the variables, opening the actual demo will still be called for.
Occasionally, Godot's keep-window-on-top option also stops working for unexplained reasons, depending on the state of your alt-tabbing and clicking, so using the inspector for all tweaking starts to lose some of its lustre.
An in-demo GUI system that we don't have to manually build but that automatically outputs the exported variables that are on the root node would alleviate all of those issues.
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enhancementNew feature or requestNew feature or request