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Seems to me that XPRESS16 is the better method with higher compression and faster reading from disk |
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Our sibling CompactGUI is able to compress RAM disks, so here is the real comparison of 'fast' disk reading speed using my script Game asset 1 (nice compression) (4x1.4Gb)
Game asset 2 (bad compression) (4x1.5Gb)
Latency
My PC specs: |
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Did someone else compare the performance of different compression methods? It will be interesting if you share some numbers in this thread.
Deprecated speed test
7-Zip CRC-32 hashing + copy to RAM disk
3 x 1.2 GB files
Simple script in Java to measure latency and linear read speed (JVM warm-up included)
300 x 317 KB files for a latency check
6 x 322 MB files for a speed check
My PC specs:
Intel Core i5-3570K, 4.4 GHz
DDR3 2000 MHz, 32 GB
Crucial BX500 240GB, SATA-III
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