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This repository was archived by the owner on Dec 1, 2022. It is now read-only.
Suggestion to add a MoveClass variable to each character's move that specifies which type of move the move is (i.e. ftilt, dsmash, sideb). Currently finding it difficult to grab moves by this specification especially for character special moves (Bowser's Whirling Fortress, Ganon's Warlock Punch, etc.) that are named by their official name.