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BugSomething isn't workingSomething isn't workingCodeProgramming taskProgramming taskTicketThe issue has been converted into an issue report.The issue has been converted into an issue report.
Description
Discussed in #16636
Originally posted by 4SunnyH October 28, 2025
Disclaimers
- I have searched the issue tracker to check if the issue has already been reported.
- My issue happened while using mods.
What happened?
<locationtypes>
<Test
identifier="Test"
nameidentifiers="Test"
commonnessperzone="1:10, 2:10, 3:10, 4:10, 5:10"
mincountperzone="1:5,2:5,3:5"
BiomeGate="Allow">
<Symbol texture="Content/Map/MapAtlas.png" sourcerect="384,640,128,128" color="128,206,175,255" />
</Test>
</locationtypes><infotexts language="English" nowhitespace="false" translatedname="English">
<locationname.Test>Test Location</locationname.Test>
<locationname.Test.0>test 0</locationname.Test.0>
<locationname.Test.1>test 1</locationname.Test.1>
<locationname.Test.2>test 2</locationname.Test.2>
</infotexts>Locations could have names that do not match their name identifiers immediately after map generation:
Reproduction steps
- Use the xml above
- Generate a map with seed 1
- It will reproduce cases for both test locations using generic names and other locations using test names in the first biome
Bug prevalence
Just once
Single player or multiplayer?
Single player
-
No response
Version
v1.10.7.2 (Autumn Update 2025 Hotfix 4)
-
No response
Which operating system did you encounter this bug on?
Windows
Relevant error messages and crash reports
No response
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BugSomething isn't workingSomething isn't workingCodeProgramming taskProgramming taskTicketThe issue has been converted into an issue report.The issue has been converted into an issue report.