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nameidentifiers for locations could fail to function properly #16637

@Rokvach

Description

@Rokvach

Discussed in #16636

Originally posted by 4SunnyH October 28, 2025

Disclaimers

  • I have searched the issue tracker to check if the issue has already been reported.
  • My issue happened while using mods.

What happened?

<locationtypes>
  <Test
    identifier="Test"
    nameidentifiers="Test"
    commonnessperzone="1:10, 2:10, 3:10, 4:10, 5:10"
    mincountperzone="1:5,2:5,3:5"
    BiomeGate="Allow">
    <Symbol texture="Content/Map/MapAtlas.png" sourcerect="384,640,128,128" color="128,206,175,255" />
  </Test>
</locationtypes>
<infotexts language="English" nowhitespace="false" translatedname="English">
  <locationname.Test>Test Location</locationname.Test>
  <locationname.Test.0>test 0</locationname.Test.0>
  <locationname.Test.1>test 1</locationname.Test.1>
  <locationname.Test.2>test 2</locationname.Test.2>
</infotexts>

Locations could have names that do not match their name identifiers immediately after map generation:

image image image image

Reproduction steps

  1. Use the xml above
  2. Generate a map with seed 1
  3. It will reproduce cases for both test locations using generic names and other locations using test names in the first biome

Bug prevalence

Just once

Single player or multiplayer?

Single player

-

No response

Version

v1.10.7.2 (Autumn Update 2025 Hotfix 4)

-

No response

Which operating system did you encounter this bug on?

Windows

Relevant error messages and crash reports

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