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BugSomething isn't workingSomething isn't workingCodeProgramming taskProgramming taskTicketThe issue has been converted into an issue report.The issue has been converted into an issue report.
Description
Discussed in #16587
Originally posted by zhu-rengong October 18, 2025
Disclaimers
- I have searched the issue tracker to check if the issue has already been reported.
- My issue happened while using mods.
What happened?
Below is the descriptive text of the items:
<infotexts language="English" nowhitespace="true" translatedname="English">
<!-- Auto Generated -->
<entityname.VGM_HMG>HMG</entityname.VGM_HMG>
<entitydescription.VGM_HMG>‖color:gui.orange‖Weapon Damage:‖end‖ 100%\n‖color:gui.orange‖Armor Penetration:‖end‖ 0%\n‖color:gui.orange‖Reload:‖end‖ 0.1s\n‖color:gui.orange‖Minimum Spread:‖end‖ 8°~44°\n‖color:gui.orange‖Spread Changes When ADS:‖end‖ +17°\n‖color:gui.orange‖Spread Recovery Rate:‖end‖ 18°/s\n‖color:gui.orange‖Spread Changes When Fire:‖end‖ +2.9°\n‖color:gui.orange‖Recoil:‖end‖ 270\n‖color:gui.orange‖Stock's Recoil Reduction‖end‖ ×0.75\n‖color:gui.orange‖Movement Speed:‖end‖ 90%</entitydescription.VGM_HMG>
<entityname.VGM_Rifle>Rifle</entityname.VGM_Rifle>
<entitydescription.VGM_Rifle>‖color:gui.orange‖Weapon Damage:‖end‖ 100%\n‖color:gui.orange‖Armor Penetration:‖end‖ 0%\n‖color:gui.orange‖Reload:‖end‖ 2s~5s\n‖color:gui.orange‖Minimum Spread:‖end‖ 0.5°~3.5°\n‖color:gui.orange‖Spread Changes When ADS:‖end‖ +12°\n‖color:gui.orange‖Spread Recovery Rate:‖end‖ 30°/s\n‖color:gui.orange‖Spread Changes When Fire:‖end‖ +9.7°\n‖color:gui.orange‖Recoil:‖end‖ 400\n‖color:gui.orange‖Stock's Recoil Reduction‖end‖ ×1.75\n‖color:gui.orange‖Movement Speed:‖end‖ 110%</entitydescription.VGM_Rifle>
<entityname.VGM_SMG>SMG</entityname.VGM_SMG>
<entitydescription.VGM_SMG>‖color:gui.orange‖Weapon Damage:‖end‖ 130%\n‖color:gui.orange‖Armor Penetration:‖end‖ 15%\n‖color:gui.orange‖Reload:‖end‖ 0.19s\n‖color:gui.orange‖Minimum Spread:‖end‖ 10°~16°\n‖color:gui.orange‖Spread Changes When ADS:‖end‖ +6°\n‖color:gui.orange‖Spread Recovery Rate:‖end‖ 18°/s\n‖color:gui.orange‖Spread Changes When Fire:‖end‖ +6.5°\n‖color:gui.orange‖Recoil:‖end‖ 90\n‖color:gui.orange‖Movement Speed:‖end‖ 120%</entitydescription.VGM_SMG>
<entityname.VGM_SMGUnique>Deadeye Carbine</entityname.VGM_SMGUnique>
<entitydescription.VGM_SMGUnique>‖color:gui.orange‖Weapon Damage:‖end‖ 150%\n‖color:gui.orange‖Armor Penetration:‖end‖ 30%\n‖color:gui.orange‖Reload:‖end‖ 0.7s\n‖color:gui.orange‖Minimum Spread:‖end‖ 4°~12°\n‖color:gui.orange‖Spread Changes When ADS:‖end‖ +8°\n‖color:gui.orange‖Spread Recovery Rate:‖end‖ 21°/s\n‖color:gui.orange‖Spread Changes When Fire:‖end‖ +4.2°\n‖color:gui.orange‖Recoil:‖end‖ 120\n‖color:gui.orange‖Stock's Recoil Reduction‖end‖ ×0.5\n‖color:gui.orange‖Movement Speed:‖end‖ 110%</entitydescription.VGM_SMGUnique>
</infotexts>but their actual in-game rendering is as follows:
It appears that after the string is truncated, all the ‖ are removed.
Reproduction steps
- Add a sufficiently long rich text description for the item.
- Reduce the fabricator UI size to ensure the description gets truncated.
- Observe the display effect of the description.
Bug prevalence
Happens every now and then
Single player or multiplayer?
Single player
-
No response
Version
v1.10.7.1 (Autumn Update 2025 Hotfix 3)
-
No response
Which operating system did you encounter this bug on?
Windows
Relevant error messages and crash reports
No response
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BugSomething isn't workingSomething isn't workingCodeProgramming taskProgramming taskTicketThe issue has been converted into an issue report.The issue has been converted into an issue report.


