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Translate body groups to target language. The game will simply look for matches and will translate it automatically. If this request gets accepted I will add the body group strings such as boots, jeans, earrings, belt, hat, t-shirt, bra, tail, bracelet, headgear, necklace etc. to community.properties or some other .properties file via PR. Since this may require internal changes that can't be done only via GLua I believe Rubat should be able to do the necessary changes. I will do the string part as said.
IF the string
is not in English it should stay in the source language. (Body group source language might be in Chinese, Japanese etc.)
doesn't exist it should stay in the source language.
can't find a match it should stay in the source language.
starts with lowercase char it should be converted to uppercase (this is optional).
Also add a check box that says in model selector "Show the original body group names" in case people want to see the original names.
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Details
Translate body groups to target language. The game will simply look for matches and will translate it automatically. If this request gets accepted I will add the body group strings such as boots, jeans, earrings, belt, hat, t-shirt, bra, tail, bracelet, headgear, necklace etc. to community.properties or some other .properties file via PR. Since this may require internal changes that can't be done only via GLua I believe Rubat should be able to do the necessary changes. I will do the string part as said.
IF the string
Also add a check box that says in model selector "Show the original body group names" in case people want to see the original names.
Partially done in Facepunch/garrysmod#2290
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