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Description
Modpack
FTB Evolution
Modpack version
1.24.2
Launcher
FTB App
Describe the bug
When killing a guardian it will cause the server to crash, I tried resolving with the steps mentioned here: https://docs.feed-the-beast.com/docs/support/Troubleshooting/ticking-entities/ which will allow me to log back in but won't prevent future crashes.
I feel like it's either caused by killing them, or by the beam they shoot.
Steps to reproduce
- Attack Guardian
- a) Crash before killing it.
- Kill guardian
- Crash
Log Files
FTB Evolution crashed. The logs have been uploaded to gnomebot.dev:
latest.log head / tail (~62MB & ~574k lines) | debug.log head / tail (~76MB & ~657k lines) | crash-2025-11-09_11.57.37-server.txt | KubeJS: client.log / server.log / startup.log | crash_assistant_app.log | modlist.txt
Mod list changes on top of the modpack:
�[2;32m3�[0m added, �[2;31m2�[0m removed, �[2;34m97�[0m updated.
After enabling removeErroringEntities = true this is the crash log it gave me:
FTB Evolution crashed. The logs have been uploaded to gnomebot.dev:
latest.log head / tail (~120MB & ~1103k lines) | debug.log head / tail (~135MB & ~1185k lines) | crash-2025-11-09_12.12.03-server.txt | KubeJS: client.log / server.log / startup.log | crash_assistant_app.log | modlist.txt
Mod list changes on top of the modpack:
�[2;32m3�[0m added, �[2;31m2�[0m removed, �[2;34m97�[0m updated.
Expected behaviour
Game to not crash
Has the pack been modified
No
Additional information
No response