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remove workflow, update resources
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-215
lines changed

8 files changed

+180
-215
lines changed

.github/workflows/codeql-analysis.yml

Lines changed: 0 additions & 71 deletions
This file was deleted.

XIVEVENT/AppContext.cs

Lines changed: 7 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -40,8 +40,6 @@ public class AppContext {
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4141
private readonly ConcurrentDictionary<int, WorkerSet> _workerSets = new ConcurrentDictionary<int, WorkerSet>();
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43-
private Process[] _gameInstances;
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public static AppContext Instance => _instance.Value;
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public void Initialize() {
@@ -117,7 +115,10 @@ private void ApplyTheme() {
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}
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119117
private void FindGameInstances() {
120-
this._gameInstances = Process.GetProcessesByName("ffxiv_dx11");
118+
AppViewModel.Instance.GameInstances.Clear();
119+
foreach (Process process in Process.GetProcessesByName("ffxiv_dx11")) {
120+
AppViewModel.Instance.GameInstances.TryAdd(process.Id, process);
121+
}
121122
}
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private void LoadChatCodes() {
@@ -176,6 +177,8 @@ private void MemoryHandler_OnMemoryHandlerDisposedEvent(object sender) {
176177
if (this._workerSets.TryRemove(memoryHandler.Configuration.ProcessModel.ProcessID, out WorkerSet workerSet)) {
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workerSet.StopMemoryWorkers();
178179
}
180+
181+
AppViewModel.Instance.GameInstances.TryRemove(memoryHandler.Configuration.ProcessModel.ProcessID, out Process process);
179182
}
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181184
private void MemoryHandler_OnMemoryLocationsFoundEvent(object sender, ConcurrentDictionary<string, MemoryLocation> memoryLocations, long processingTime) {
@@ -215,7 +218,7 @@ private void SetupDirectories() {
215218
}
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private void SetupSharlayanManager() {
218-
foreach (Process process in this._gameInstances) {
221+
foreach ((int _, Process process) in AppViewModel.Instance.GameInstances) {
219222
SharlayanConfiguration sharlayanConfiguration = new SharlayanConfiguration {
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ProcessModel = new ProcessModel {
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Process = process,

XIVEVENT/Properties/Resources.de.resx

Lines changed: 34 additions & 28 deletions
Original file line numberDiff line numberDiff line change
@@ -1,17 +1,17 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
3-
<!--
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Microsoft ResX Schema
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3+
<!--
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Microsoft ResX Schema
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66
Version 2.0
7-
8-
The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
10-
various data types are done through the TypeConverter classes
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8+
The primary goals of this format is to allow a simple XML format
9+
that is mostly human readable. The generation and parsing of the
10+
various data types are done through the TypeConverter classes
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associated with the data types.
12-
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1313
Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
29-
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There are any number of "resheader" rows that contain simple
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There are any number of "resheader" rows that contain simple
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name/value pairs.
32-
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Each data row contains a name, and value. The row also contains a
34-
type or mimetype. Type corresponds to a .NET class that support
35-
text/value conversion through the TypeConverter architecture.
36-
Classes that don't support this are serialized and stored with the
32+
33+
Each data row contains a name, and value. The row also contains a
34+
type or mimetype. Type corresponds to a .NET class that support
35+
text/value conversion through the TypeConverter architecture.
36+
Classes that don't support this are serialized and stored with the
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mimetype set.
38-
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The mimetype is used for serialized objects, and tells the
40-
ResXResourceReader how to depersist the object. This is currently not
38+
39+
The mimetype is used for serialized objects, and tells the
40+
ResXResourceReader how to depersist the object. This is currently not
4141
extensible. For a given mimetype the value must be set accordingly:
42-
43-
Note - application/x-microsoft.net.object.binary.base64 is the format
44-
that the ResXResourceWriter will generate, however the reader can
42+
43+
Note - application/x-microsoft.net.object.binary.base64 is the format
44+
that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
46-
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4747
mimetype: application/x-microsoft.net.object.binary.base64
48-
value : The object must be serialized with
48+
value : The object must be serialized with
4949
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
5050
: and then encoded with base64 encoding.
51-
51+
5252
mimetype: application/x-microsoft.net.object.soap.base64
53-
value : The object must be serialized with
53+
value : The object must be serialized with
5454
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
5555
: and then encoded with base64 encoding.
5656
5757
mimetype: application/x-microsoft.net.object.bytearray.base64
58-
value : The object must be serialized into a byte array
58+
value : The object must be serialized into a byte array
5959
: using a System.ComponentModel.TypeConverter
6060
: and then encoded with base64 encoding.
6161
-->
@@ -294,4 +294,10 @@
294294
<data name="SoundSettings_VolumeSettingsText" xml:space="preserve">
295295
<value>Lautstärkeeinstellungen</value>
296296
</data>
297-
</root>
297+
<data name="ChatCodes_SaveChangesText" xml:space="preserve">
298+
<value>Änderungen speichern</value>
299+
</data>
300+
<data name="HomeTabItem_SaveChangesText" xml:space="preserve">
301+
<value>Änderungen speichern</value>
302+
</data>
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</root>

XIVEVENT/Properties/Resources.fr.resx

Lines changed: 34 additions & 28 deletions
Original file line numberDiff line numberDiff line change
@@ -1,17 +1,17 @@
11
<?xml version="1.0" encoding="utf-8"?>
22
<root>
3-
<!--
4-
Microsoft ResX Schema
5-
3+
<!--
4+
Microsoft ResX Schema
5+
66
Version 2.0
7-
8-
The primary goals of this format is to allow a simple XML format
9-
that is mostly human readable. The generation and parsing of the
10-
various data types are done through the TypeConverter classes
7+
8+
The primary goals of this format is to allow a simple XML format
9+
that is mostly human readable. The generation and parsing of the
10+
various data types are done through the TypeConverter classes
1111
associated with the data types.
12-
12+
1313
Example:
14-
14+
1515
... ado.net/XML headers & schema ...
1616
<resheader name="resmimetype">text/microsoft-resx</resheader>
1717
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
2626
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
2727
<comment>This is a comment</comment>
2828
</data>
29-
30-
There are any number of "resheader" rows that contain simple
29+
30+
There are any number of "resheader" rows that contain simple
3131
name/value pairs.
32-
33-
Each data row contains a name, and value. The row also contains a
34-
type or mimetype. Type corresponds to a .NET class that support
35-
text/value conversion through the TypeConverter architecture.
36-
Classes that don't support this are serialized and stored with the
32+
33+
Each data row contains a name, and value. The row also contains a
34+
type or mimetype. Type corresponds to a .NET class that support
35+
text/value conversion through the TypeConverter architecture.
36+
Classes that don't support this are serialized and stored with the
3737
mimetype set.
38-
39-
The mimetype is used for serialized objects, and tells the
40-
ResXResourceReader how to depersist the object. This is currently not
38+
39+
The mimetype is used for serialized objects, and tells the
40+
ResXResourceReader how to depersist the object. This is currently not
4141
extensible. For a given mimetype the value must be set accordingly:
42-
43-
Note - application/x-microsoft.net.object.binary.base64 is the format
44-
that the ResXResourceWriter will generate, however the reader can
42+
43+
Note - application/x-microsoft.net.object.binary.base64 is the format
44+
that the ResXResourceWriter will generate, however the reader can
4545
read any of the formats listed below.
46-
46+
4747
mimetype: application/x-microsoft.net.object.binary.base64
48-
value : The object must be serialized with
48+
value : The object must be serialized with
4949
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
5050
: and then encoded with base64 encoding.
51-
51+
5252
mimetype: application/x-microsoft.net.object.soap.base64
53-
value : The object must be serialized with
53+
value : The object must be serialized with
5454
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
5555
: and then encoded with base64 encoding.
5656
5757
mimetype: application/x-microsoft.net.object.bytearray.base64
58-
value : The object must be serialized into a byte array
58+
value : The object must be serialized into a byte array
5959
: using a System.ComponentModel.TypeConverter
6060
: and then encoded with base64 encoding.
6161
-->
@@ -294,4 +294,10 @@
294294
<data name="SoundSettings_VolumeSettingsText" xml:space="preserve">
295295
<value>Paramètres de volume</value>
296296
</data>
297-
</root>
297+
<data name="ChatCodes_SaveChangesText" xml:space="preserve">
298+
<value>Sauvegarder les modifications</value>
299+
</data>
300+
<data name="HomeTabItem_SaveChangesText" xml:space="preserve">
301+
<value>Sauvegarder les modifications</value>
302+
</data>
303+
</root>

XIVEVENT/Properties/Resources.ja.resx

Lines changed: 34 additions & 28 deletions
Original file line numberDiff line numberDiff line change
@@ -1,17 +1,17 @@
11
<?xml version="1.0" encoding="utf-8"?>
22
<root>
3-
<!--
4-
Microsoft ResX Schema
5-
3+
<!--
4+
Microsoft ResX Schema
5+
66
Version 2.0
7-
8-
The primary goals of this format is to allow a simple XML format
9-
that is mostly human readable. The generation and parsing of the
10-
various data types are done through the TypeConverter classes
7+
8+
The primary goals of this format is to allow a simple XML format
9+
that is mostly human readable. The generation and parsing of the
10+
various data types are done through the TypeConverter classes
1111
associated with the data types.
12-
12+
1313
Example:
14-
14+
1515
... ado.net/XML headers & schema ...
1616
<resheader name="resmimetype">text/microsoft-resx</resheader>
1717
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
2626
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
2727
<comment>This is a comment</comment>
2828
</data>
29-
30-
There are any number of "resheader" rows that contain simple
29+
30+
There are any number of "resheader" rows that contain simple
3131
name/value pairs.
32-
33-
Each data row contains a name, and value. The row also contains a
34-
type or mimetype. Type corresponds to a .NET class that support
35-
text/value conversion through the TypeConverter architecture.
36-
Classes that don't support this are serialized and stored with the
32+
33+
Each data row contains a name, and value. The row also contains a
34+
type or mimetype. Type corresponds to a .NET class that support
35+
text/value conversion through the TypeConverter architecture.
36+
Classes that don't support this are serialized and stored with the
3737
mimetype set.
38-
39-
The mimetype is used for serialized objects, and tells the
40-
ResXResourceReader how to depersist the object. This is currently not
38+
39+
The mimetype is used for serialized objects, and tells the
40+
ResXResourceReader how to depersist the object. This is currently not
4141
extensible. For a given mimetype the value must be set accordingly:
42-
43-
Note - application/x-microsoft.net.object.binary.base64 is the format
44-
that the ResXResourceWriter will generate, however the reader can
42+
43+
Note - application/x-microsoft.net.object.binary.base64 is the format
44+
that the ResXResourceWriter will generate, however the reader can
4545
read any of the formats listed below.
46-
46+
4747
mimetype: application/x-microsoft.net.object.binary.base64
48-
value : The object must be serialized with
48+
value : The object must be serialized with
4949
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
5050
: and then encoded with base64 encoding.
51-
51+
5252
mimetype: application/x-microsoft.net.object.soap.base64
53-
value : The object must be serialized with
53+
value : The object must be serialized with
5454
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
5555
: and then encoded with base64 encoding.
5656
5757
mimetype: application/x-microsoft.net.object.bytearray.base64
58-
value : The object must be serialized into a byte array
58+
value : The object must be serialized into a byte array
5959
: using a System.ComponentModel.TypeConverter
6060
: and then encoded with base64 encoding.
6161
-->
@@ -294,4 +294,10 @@
294294
<data name="SoundSettings_VolumeSettingsText" xml:space="preserve">
295295
<value>音量設定</value>
296296
</data>
297-
</root>
297+
<data name="ChatCodes_SaveChangesText" xml:space="preserve">
298+
<value>変更内容を保存</value>
299+
</data>
300+
<data name="HomeTabItem_SaveChangesText" xml:space="preserve">
301+
<value>変更内容を保存</value>
302+
</data>
303+
</root>

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