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I have gotten pretty good horizontal results, but I would like to know if there is a good way to get vertical stacking?
As an example a general below(in front) of his army of soldiers - he's holding an outstretched sword and has a generals uniform.
this the output from these two
I would like it more if the army didn't get lost in the background as much, and if I had a good way of getting the army "further up" compared to the general in the foreground.
Foreground Y shift at both 0, 50 and 100 just puts all characters at the bottom.
similarly Foreground depth cut threshold only has an effect on the point at which it cuts the background, and distance from center multiplier only works on the X axis.
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I have gotten pretty good horizontal results, but I would like to know if there is a good way to get vertical stacking?

As an example a general below(in front) of his army of soldiers - he's holding an outstretched sword and has a generals uniform.
this the output from these two
I would like it more if the army didn't get lost in the background as much, and if I had a good way of getting the army "further up" compared to the general in the foreground.
Foreground Y shift at both 0, 50 and 100 just puts all characters at the bottom.
similarly Foreground depth cut threshold only has an effect on the point at which it cuts the background, and distance from center multiplier only works on the X axis.
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