diff --git a/README.md b/README.md index 409ea0f5..b240a4a8 100644 --- a/README.md +++ b/README.md @@ -39,6 +39,7 @@ This repository is made up of two separate Unity projects. If you would like to * [VRSample](https://github.com/Esri/arcgis-maps-sdk-unity-samples/tree/main/xr_sample_project//Assets/SampleViewer/Samples/VRSample) - See how to configure the camera to visualize content on a VR device and move the camera with VR locomotion. * [XRTableTop](https://github.com/Esri/arcgis-maps-sdk-unity-samples/tree/main/xr_sample_project/Assets/SampleViewer/Samples/XRTableTop) - See how to configure the camera to visualize a tabletop map on a VR device and control the map with VR controllers and hand tracking. +* [ARFeatureLayer](https://github.com/Esri/arcgis-maps-sdk-unity-samples/tree/main/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/readme.md) ## Instructions diff --git a/xr_sample_project/.gitignore b/xr_sample_project/.gitignore index f6ad7d88..a7bb0cc3 100644 --- a/xr_sample_project/.gitignore +++ b/xr_sample_project/.gitignore @@ -38,6 +38,10 @@ ExportedObj/ *.suo *.tmp *.user +*.jar +*.jar.meta +*.aar +*.aar.meta *.userprefs *.pidb *.booproj 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assetBundleVariant: diff --git a/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Input.meta b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Input.meta new file mode 100644 index 00000000..621b8c51 --- /dev/null +++ b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Input.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 48d455d7ba7b848169111186c402fbca +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Input/ARTouchControls.cs b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Input/ARTouchControls.cs new file mode 100644 index 00000000..77ea7883 --- /dev/null +++ b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Input/ARTouchControls.cs @@ -0,0 +1,202 @@ +//------------------------------------------------------------------------------ +// +// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator +// version 1.11.1 +// from Assets/SampleViewer/Samples/GeoSpatialAR/Input/ARTouchControls.inputactions +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine.InputSystem; +using UnityEngine.InputSystem.Utilities; + +public partial class @ARTouchControls: IInputActionCollection2, IDisposable +{ + public InputActionAsset asset { get; } + public @ARTouchControls() + { + asset = InputActionAsset.FromJson(@"{ + ""name"": ""ARTouchControls"", + ""maps"": [ + { + ""name"": ""TouchControls"", + ""id"": ""c14ad972-1d57-4fd2-a472-b45eac7c3cd7"", + ""actions"": [ + { + ""name"": ""Touched"", + ""type"": ""PassThrough"", + ""id"": ""331fe5e6-4528-45a4-8ac8-c9c074f8aa56"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""TouchPosition"", + ""type"": ""PassThrough"", + ""id"": ""997d1a07-603f-4a21-a08a-2d889d79f53b"", + ""expectedControlType"": ""Vector2"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + } + ], + ""bindings"": [ + { + ""name"": """", + ""id"": ""6d84ec93-b66c-45fb-b058-099b6b6c72cc"", + ""path"": ""/primaryTouch/press"", + ""interactions"": ""Press"", + ""processors"": """", + ""groups"": """", + ""action"": ""Touched"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""3b0d7163-ac7f-4e8e-88c5-d9420f69a4e7"", + ""path"": ""/primaryTouch/position"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""TouchPosition"", + ""isComposite"": false, + ""isPartOfComposite"": false + } + ] + } + ], + ""controlSchemes"": [] +}"); + // TouchControls + m_TouchControls = asset.FindActionMap("TouchControls", throwIfNotFound: true); + m_TouchControls_Touched = m_TouchControls.FindAction("Touched", throwIfNotFound: true); + m_TouchControls_TouchPosition = m_TouchControls.FindAction("TouchPosition", throwIfNotFound: true); + } + + ~@ARTouchControls() + { + UnityEngine.Debug.Assert(!m_TouchControls.enabled, "This will cause a leak and performance issues, ARTouchControls.TouchControls.Disable() has not been called."); + } + + public void Dispose() + { + UnityEngine.Object.Destroy(asset); + } + + public InputBinding? bindingMask + { + get => asset.bindingMask; + set => asset.bindingMask = value; + } + + public ReadOnlyArray? devices + { + get => asset.devices; + set => asset.devices = value; + } + + public ReadOnlyArray controlSchemes => asset.controlSchemes; + + public bool Contains(InputAction action) + { + return asset.Contains(action); + } + + public IEnumerator GetEnumerator() + { + return asset.GetEnumerator(); + } + + IEnumerator IEnumerable.GetEnumerator() + { + return GetEnumerator(); + } + + public void Enable() + { + asset.Enable(); + } + + public void Disable() + { + asset.Disable(); + } + + public IEnumerable bindings => asset.bindings; + + public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false) + { + return asset.FindAction(actionNameOrId, throwIfNotFound); + } + + public int FindBinding(InputBinding bindingMask, out InputAction action) + { + return asset.FindBinding(bindingMask, out action); + } + + // TouchControls + private readonly InputActionMap m_TouchControls; + private List m_TouchControlsActionsCallbackInterfaces = new List(); + private readonly InputAction m_TouchControls_Touched; + private readonly InputAction m_TouchControls_TouchPosition; + public struct TouchControlsActions + { + private @ARTouchControls m_Wrapper; + public TouchControlsActions(@ARTouchControls wrapper) { m_Wrapper = wrapper; } + public InputAction @Touched => m_Wrapper.m_TouchControls_Touched; + public InputAction @TouchPosition => m_Wrapper.m_TouchControls_TouchPosition; + public InputActionMap Get() { return m_Wrapper.m_TouchControls; } + public void Enable() { Get().Enable(); } + public void Disable() { Get().Disable(); } + public bool enabled => Get().enabled; + public static implicit operator InputActionMap(TouchControlsActions set) { return set.Get(); } + public void AddCallbacks(ITouchControlsActions instance) + { + if (instance == null || m_Wrapper.m_TouchControlsActionsCallbackInterfaces.Contains(instance)) return; + m_Wrapper.m_TouchControlsActionsCallbackInterfaces.Add(instance); + @Touched.started += instance.OnTouched; + @Touched.performed += instance.OnTouched; + @Touched.canceled += instance.OnTouched; + @TouchPosition.started += instance.OnTouchPosition; + @TouchPosition.performed += instance.OnTouchPosition; + @TouchPosition.canceled += instance.OnTouchPosition; + } + + private void UnregisterCallbacks(ITouchControlsActions instance) + { + @Touched.started -= instance.OnTouched; + @Touched.performed -= instance.OnTouched; + @Touched.canceled -= instance.OnTouched; + @TouchPosition.started -= instance.OnTouchPosition; + @TouchPosition.performed -= instance.OnTouchPosition; + @TouchPosition.canceled -= instance.OnTouchPosition; + } + + public void RemoveCallbacks(ITouchControlsActions instance) + { + if (m_Wrapper.m_TouchControlsActionsCallbackInterfaces.Remove(instance)) + UnregisterCallbacks(instance); + } + + public void SetCallbacks(ITouchControlsActions instance) + { + foreach (var item in m_Wrapper.m_TouchControlsActionsCallbackInterfaces) + UnregisterCallbacks(item); + m_Wrapper.m_TouchControlsActionsCallbackInterfaces.Clear(); + AddCallbacks(instance); + } + } + public TouchControlsActions @TouchControls => new TouchControlsActions(this); + public interface ITouchControlsActions + { + void OnTouched(InputAction.CallbackContext context); + void OnTouchPosition(InputAction.CallbackContext context); + } +} diff --git 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+PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts.meta b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts.meta new file mode 100644 index 00000000..3be3919a --- /dev/null +++ b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 54e33d6b94b753e4f93e112c340a2adb +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/ArcGISGeospatialController.cs b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/ArcGISGeospatialController.cs new file mode 100644 index 00000000..b486cde4 --- /dev/null +++ b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/ArcGISGeospatialController.cs @@ -0,0 +1,168 @@ +// Copyright 2024 Esri. +// +// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. +// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 +// + +using System; +using Esri.ArcGISMapsSDK.Components; +using Esri.GameEngine.Geometry; +using Google.XR.ARCoreExtensions; +using System.Collections; +using Unity.XR.CoreUtils; +using UnityEngine; +using UnityEngine.Android; +using UnityEngine.XR.ARFoundation; +using UnityEngine.XR.ARSubsystems; + +public class ArcGISGeospatialController : MonoBehaviour +{ + public GeospatialPose location; + public GeospatialPose cameraGeospatialPose; + + private AREarthManager EarthManager; + private bool _waitingForLocationService; + private ArcGISMapComponent mapComponent; + + public double _headingAccuracyThreshold = 25; + public double yawAccuracy = 1000; + + public XROrigin XROrigin; + [SerializeField] private GameObject precisionMarker; + + private void Awake() + { + mapComponent = GetComponent(); + } + + private void OnEnable() + { + StartCoroutine("StartLocationService"); + } + + private void OnDisable() + { + Input.location.Stop(); + } + + void Start() + { + EarthManager = new AREarthManager(); + InvokeRepeating(nameof(SetOriginLocation), 0.0f, 2.0f); + InvokeRepeating(nameof(AvailabilityCheck), 0.0f, 3.0f); + Invoke(nameof(SetLocation), 1.0f); + } + + void Update() + { + var earthTrackingState = EarthManager.EarthTrackingState; + + if (earthTrackingState == TrackingState.Tracking) + { + cameraGeospatialPose = EarthManager.CameraGeospatialPose; + SetCamera(new ArcGISPoint(cameraGeospatialPose.Longitude, cameraGeospatialPose.Latitude, 100, + ArcGISSpatialReference.WGS84())); + + if (cameraGeospatialPose.OrientationYawAccuracy < _headingAccuracyThreshold && + Math.Round(cameraGeospatialPose.OrientationYawAccuracy, 1) < yawAccuracy) + { + Vector3 originRotation = XROrigin.transform.rotation.eulerAngles; + originRotation.y = cameraGeospatialPose.EunRotation.eulerAngles.y - + Camera.main.transform.localEulerAngles.y; + XROrigin.transform.rotation = Quaternion.Euler(originRotation); + + yawAccuracy = Math.Round(cameraGeospatialPose.OrientationYawAccuracy, 1); + } + } + } + + private void SetLocation() + { + location = EarthManager.CameraGeospatialPose; + SetOrigin(new ArcGISPoint(location.Longitude, location.Latitude, 0, ArcGISSpatialReference.WGS84())); + Debug.Log("Origin Updated to Lat: " + location.Latitude + " Long: " + location.Longitude); + } + + private void SetOriginLocation() + { + var earthTrackingState = EarthManager.EarthTrackingState; + + if (earthTrackingState == TrackingState.Tracking) + { + var cameraGeospatialPose = EarthManager.CameraGeospatialPose; + XROrigin.GetComponent().Position = new ArcGISPoint(cameraGeospatialPose.Longitude, + cameraGeospatialPose.Latitude, ArcGISSpatialReference.WGS84()); + Camera.main.transform.position = Vector3.zero; + + CancelInvoke(nameof(SetOriginLocation)); + Debug.LogWarning("Cancelled"); + } + } + + private void SetOrigin(ArcGISPoint OriginPoint) + { + mapComponent.OriginPosition = OriginPoint; + } + + private void SetCamera(ArcGISPoint OriginPoint) + { + mapComponent.GetComponentInChildren().gameObject.GetComponent() + .Position = OriginPoint; + } + + private void AvailabilityCheck() + { + if (Input.location.status != LocationServiceStatus.Running) + { + Debug.LogWarning( + "Location services aren't running. VPS availability check is not available."); + return; + } + + var location = Input.location.lastData; + var vpsAvailabilityPromise = + AREarthManager.CheckVpsAvailabilityAsync(location.latitude, location.longitude); + + precisionMarker.SetActive(vpsAvailabilityPromise.Result != VpsAvailability.Available); + + Debug.LogFormat("VPS Availability at ({0}, {1}): {2}", + location.latitude, location.longitude, vpsAvailabilityPromise.Result); + } + + private IEnumerator StartLocationService() + { + _waitingForLocationService = true; +#if UNITY_ANDROID + if (!Permission.HasUserAuthorizedPermission(Permission.FineLocation)) + { + Debug.Log("Requesting the fine location permission."); + Permission.RequestUserPermission(Permission.FineLocation); + // Delay Proceeding to confirm that Location Services are enabled before proceeding + yield return new WaitForSeconds(3.0f); + } +#endif + + if (!Input.location.isEnabledByUser) + { + Debug.Log("Location service is disabled by the user."); + _waitingForLocationService = false; + yield break; + } + + Debug.Log("Starting location service."); + Input.location.Start(); + + while (Input.location.status == LocationServiceStatus.Initializing) + { + yield return null; + } + + _waitingForLocationService = false; + if (Input.location.status != LocationServiceStatus.Running) + { + Debug.LogWarningFormat( + "Location service ended with {0} status.", Input.location.status); + Input.location.Stop(); + } + } +} \ No newline at end of file diff --git a/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/ArcGISGeospatialController.cs.meta b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/ArcGISGeospatialController.cs.meta new file mode 100644 index 00000000..43991595 --- /dev/null +++ b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/ArcGISGeospatialController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4d6da75e63c1cc94c980b1058e4075f0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/FeatureData.cs b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/FeatureData.cs new file mode 100644 index 00000000..58b2c608 --- /dev/null +++ b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/FeatureData.cs @@ -0,0 +1,32 @@ +// Copyright 2024 Esri. +// +// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. +// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 +// + +using Esri.ArcGISMapsSDK.Components; +using Esri.HPFramework; +using System.Collections.Generic; +using UnityEngine; + +[RequireComponent(typeof(ArcGISLocationComponent))] +public class FeatureData : MonoBehaviour +{ + private ArcGISLocationComponent cameraLocationComponent; + private float distance; + private HPTransform featureHP; + private double scale; + + public ArcGISCameraComponent ArcGISCamera; + public List Coordinates = new List(); + public ArcGISLocationComponent LocationComponent; + public List Properties = new List(); + + private void Start() + { + cameraLocationComponent = ArcGISCamera.GetComponent(); + LocationComponent = transform.GetComponent(); + featureHP = transform.GetComponent(); + LocationComponent.SurfacePlacementMode = ArcGISSurfacePlacementMode.AbsoluteHeight; + } +} \ No newline at end of file diff --git a/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/FeatureData.cs.meta b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/FeatureData.cs.meta new file mode 100644 index 00000000..e8e86321 --- /dev/null +++ b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/FeatureData.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 67c3e8fb37ab5d8408cccd2d08e27e36 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/FeatureLayerQuery.cs b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/FeatureLayerQuery.cs new file mode 100644 index 00000000..99a69d91 --- /dev/null +++ b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/FeatureLayerQuery.cs @@ -0,0 +1,208 @@ +// Copyright 2024 Esri. +// +// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. +// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 +// + +using Esri.ArcGISMapsSDK.Components; +using Esri.ArcGISMapsSDK.Utils.GeoCoord; +using Esri.GameEngine.Geometry; +using Newtonsoft.Json.Linq; +using System; +using System.Collections; +using System.Collections.Generic; +using System.Linq; +using TMPro; +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.Networking; +using UnityEngine.UI; + +[System.Serializable] +public struct WebLink +{ + public string Link; + public string[] RequestHeaders; +} + +[System.Serializable] +public class FeatureQuery +{ + public Geometry geometry = new Geometry(); + public Properties properties = new Properties(); +} + +[System.Serializable] +public class Properties +{ + public List propertyNames = new List(); + public List data = new List(); +} + +[System.Serializable] +public class Geometry +{ + public List coordinates = new List(); +} + +public class FeatureLayerQuery : MonoBehaviour +{ + [SerializeField] private ArcGISCameraComponent arcGISCamera; + [SerializeField] private GameObject featurePrefab; + private int featureSRWKID = 4326; + private FeatureData featureInfo; + private ArcGISGeospatialController geospatialController; + private ArcGISLocationComponent locationComponent; + [SerializeField] private List outfields = new List(); + + public List Features = new List(); + private bool GetAllFeatures = true; + private bool GetAllOutfields = true; + private JToken[] jFeatures; + private int LastValue = 1; + public List FeatureItems = new List(); + public List ListItems = new List(); + public List OutfieldsToGet = new List(); + private int StartValue; + public WebLink WebLink; + + private void Awake() + { + geospatialController = GetComponentInParent(); + } + + private void Start() + { + CreateLink(WebLink.Link); + } + + public void CreateLink(string link) + { + EmptyOutfieldsDropdown(); + + if (link != null) + { + foreach (var header in WebLink.RequestHeaders) + { + if (!link.ToLower().Contains(header)) + { + link += header; + } + } + + WebLink.Link = link; + } + } + + public IEnumerator GetFeatures() + { + // To learn more about the Feature Layer rest API and all the things that are possible checkout + // https://developers.arcgis.com/rest/services-reference/enterprise/query-feature-service-layer-.htm + + UnityWebRequest Request = UnityWebRequest.Get(WebLink.Link); + yield return Request.SendWebRequest(); + + if (Request.result != UnityWebRequest.Result.Success) + { + Debug.Log(Request.error); + } + else + { + CreateGameObjectsFromResponse(Request.downloadHandler.text); + } + } + + private void CreateGameObjectsFromResponse(string response) + { + // Deserialize the JSON response from the query. + var jObject = JObject.Parse(response); + jFeatures = jObject.SelectToken("features").ToArray(); + + if (jFeatures[0].SelectToken("geometry").SelectToken("type").ToString().ToLower() != "point") + { + return; + } + + if (GetAllFeatures) + { + CreateFeatures(0, jFeatures.Length); + } + else + { + var lastValueToUse = jFeatures.Length < LastValue ? jFeatures.Length : LastValue; + CreateFeatures(StartValue, lastValueToUse); + } + } + + private void CreateFeatures(int min, int max) + { + for (int i = min; i < max; i++) + { + FeatureQuery currentFeature = new FeatureQuery(); + var featureItem = Instantiate(featurePrefab, this.transform); + //Layer 7 because that is the index of the layer created specifically for feature layers so that they ignore themselves for raycasting. + featureItem.layer = 7; + featureInfo = featureItem.GetComponent(); + locationComponent = featureItem.GetComponent(); + var coordinates = jFeatures[i].SelectToken("geometry").SelectToken("coordinates").ToArray(); + var properties = jFeatures[i].SelectToken("properties").ToArray(); + + if (GetAllOutfields) + { + foreach (var value in properties) + { + var key = value.ToString(); + var props = key.Split(":"); + currentFeature.properties.propertyNames.Add(props[0]); + currentFeature.properties.data.Add(props[1]); + featureInfo.Properties.Add(key); + } + } + else + { + for (var j = 0; j < outfields.Count; j++) + { + if (OutfieldsToGet.Contains(outfields[j])) + { + var key = properties[j].ToString(); + var props = key.Split(":"); + currentFeature.properties.propertyNames.Add(props[0]); + currentFeature.properties.data.Add(props[1]); + featureInfo.Properties.Add(key); + } + } + } + + foreach (var coordinate in coordinates) + { + currentFeature.geometry.coordinates.Add(Convert.ToDouble(coordinate)); + featureInfo.Coordinates.Add(Convert.ToDouble(coordinate)); + } + + + featureInfo.ArcGISCamera = arcGISCamera; + var position = new ArcGISPoint(featureInfo.Coordinates[0], featureInfo.Coordinates[1], + 0, new ArcGISSpatialReference(featureSRWKID)); + var rotation = new ArcGISRotation(0.0, 90.0, 0.0); + locationComponent.enabled = true; + locationComponent.Position = position; + locationComponent.Rotation = rotation; + Features.Add(currentFeature); + FeatureItems.Add(featureItem); + } + } + + private void EmptyOutfieldsDropdown() + { + if (ListItems != null) + { + outfields.Clear(); + foreach (var item in ListItems) + { + Destroy(item.gameObject); + } + + ListItems.Clear(); + } + } +} \ No newline at end of file diff --git a/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/FeatureLayerQuery.cs.meta b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/FeatureLayerQuery.cs.meta new file mode 100644 index 00000000..e3ea04eb --- /dev/null +++ b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/FeatureLayerQuery.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4b28105756ea009418564fdd150ecc1e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/InputController.cs b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/InputController.cs new file mode 100644 index 00000000..1efb654c --- /dev/null +++ b/xr_sample_project/Assets/SampleViewer/Samples/GeoSpatialAR/Scripts/InputController.cs @@ -0,0 +1,231 @@ +// Copyright 2024 Esri. +// +// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. +// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 +// + +using Esri.ArcGISMapsSDK.Components; +using Esri.GameEngine.Geometry; +using Esri.GameEngine.MapView; +using TMPro; +using UnityEngine; +using UnityEngine.InputSystem; +using UnityEngine.UI; + +public class InputController : MonoBehaviour +{ + private Camera arcGISCamera; + private FeatureLayerQuery featureLayerQuery; + private GameObject lastSelectedFeature; + private bool menuVisible; + private bool onScreen; + private ARTouchControls touchControls; + + [Header("Animations")] [SerializeField] + private Animator anim; + + [SerializeField] private Animator infoAnim; + + [Header("Materials")] [SerializeField] private Material highlightMaterial; + [SerializeField] private Material outlineMaterial; + + [Header("Mini Map")] private Button expandButton; + [SerializeField] private GameObject miniMap; + [SerializeField] private RenderTexture miniMapTexture; + + [Header("UI Components")] [SerializeField] + private Sprite downSprite; + + [SerializeField] private Button clearButton; + [SerializeField] private Button exitButton; + [SerializeField] private Button hideInfoButton; + [SerializeField] private Button infoButton; + [SerializeField] private TMP_InputField inputField; + [SerializeField] private Button menuButton; + [SerializeField] private TextMeshProUGUI propertiesText; + [SerializeField] private Slider scaleSlider; + [SerializeField] private Button searchButton; + [SerializeField] private Sprite upSprite; + + private void Awake() + { + touchControls = new ARTouchControls(); + arcGISCamera = FindFirstObjectByType().GetComponent(); + featureLayerQuery = FindFirstObjectByType(); + expandButton = miniMap.GetComponent