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[godot] Build fails on Windows when following setup instructions with Godot 4.5 #2930

@naxa1ka

Description

@naxa1ka

Steps to Reproduce

  1. Clone the repo (tested with spine-runtimes 4.2 branch).

    git clone https://github.com/EsotericSoftware/spine-runtimes.git
    cd spine-runtimes/spine-godot
  2. Run setup for Godot 4.5:

    ./build/setup.sh 4.5-stable false
  3. Build the editor:

    ./build/build-v4.sh

Expected

Editor for Windows builds successfully.

Actual

Build fails. See attached log.

Environment

  • OS: Windows 10/11 (x64)
  • Godot version: 4.5-stable
  • Spine runtimes branch: 4.2

Logs

build.log

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