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Description:
When the Alpha Separation option is checked in the Slot settings, setting the Alpha Key curve to Bézier and adjusting the handle angle to point beyond 100% or below 0% causes flickering:
Expected behavior:
As shown in the curve view, when the curve reaches 100%, that slot becomes 100% alpha, and when it reaches 0%, it becomes 0% alpha.
Steps to reproduce:
Open spineboy-pro.spine using Spine 4.3.39-beta.
Switch to Animate mode, select the head slot, and check the Separate option for Alpha in the properties panel at the bottom of the Tree View.
Add alpha 100% and 0% keys at any timing in the animation.
Set the keys to Bézier curves, and position the handle of the alpha 100% key upward so the part of the curve aligns perfectly with 100%.
When you play the animation, you'll notice flickering occurs precisely when the curve reaches 100%.
The versions of Spine in which this problem was found:
4.2.43 and 4.3.39-beta