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Autoloads signals are ignored #10

@guicattani

Description

@guicattani

Describe the bug
Signals coming from autoloads are ignored both in the debugger and in the signal graph

To Reproduce
Steps to reproduce the behavior:

  1. Create a singleton (autoload)
  2. Emit an signal from it

Expected behavior
Autoload signals should still show up in the logs

Desktop (please complete the following information):

  • OS: Windows 10
  • Godot Version 4.3beta2

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