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So how about the feats2joints? #164

@Gelercatty

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@Gelercatty

I am very concerned about the two processed data. One is the high-dimensional representation of actions, feats(joints_vec), and the other is the restoration of it to skeletal 3D coordinates, joints. By reviewing your processing code, I understand that feats2joints is relatively easy to implement. Is there a method to achieve joints2feats? This would allow for comparisons between the generated results of different models. Looking forward to your reply! Sincerely!

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