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games_per_iter 有多少? |
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最近想进行大规模的对战来比较模型性能,所以特别关注了一下运行1V3的时候的硬件利用率,数据如下:
CPU利用率:约25%
GPU利用率:约30%
对战时间:500场对局/分钟
一开始我以为是并行数不够,所以增加了同时进行的对战局数,但是利用率和速度只增加了一点点。这似乎很奇怪,因为自我对战应该是多线程利用率非常高的。
EDIT:上传了一张Windows系统下的CPU利用率图,另一台Linux系统情况差不多。

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